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| Imperial Hangar v2.0 |
| Dxf by: |
General Trageton |
| Textures by: |
General Trageton/RavenSoft |
| Opted by: |
General Trageton |
| Additional Items: |
Darksaber/Totally Games |
| Turbolasers : |
General Trageton / Abolisher / Darksaber |
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Another Imperial Hangar! This is the huge landing bay on the second Death star, in which Emperor Palpatine's Shuttle arrived in Return of the Jedi.
Apart from the hangar itself, both the DS2 and the Imperial Hangar come with a bunch of extras, which will replace the numerous items in the hangar with more stylish things. You can also choose between an AT-ST or a pair of Turbolasers to replace the standard rebel workstand. |
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| Imperial Hangar v2.0 |
| Dxf by: |
General Trageton |
| Textures by: |
General Trageton/RavenSoft |
| Opted by: |
General Trageton |
| Additional Items: |
Darksaber/Totally Games |
| Hangar Tie Fighters: |
Darksaber/Decoy |
| Turbolasers : |
General Trageton / Abolisher / Darksaber |
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Changes to
the new Hangar
General Trageton has
made the outer hangar much larger, which all adds
to the perspective of the final opt. Its not about
how big it is or how many craft you could fit in the
outer hangar as suggested by some idiot. He has also
added a mini hangar from where the Tie Fighters look
like they come from along the Tie racks, the textures
have also been tweaked which make them look a lot
better.
The addition of a Tie
Bomber has been added along with the four Tie Fighters
that where in the beta version, these Ties have had
all the meshes reduced to cut down the number of meshes
in the final opt.
Like the BETA version
when installing the Hangar some other item will also
be replaced, these items include the roof crane, and
the small hangar crate, these are replaced with a
small cube which is out of sight below the floor.
The other items are the Generator and Monitor stations,
I also have replaced a few textures on the Monitor
Station and zeroed out all the software vectors, making
the textures sharper. |
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| TIE Vampire |
Based on the original design by: |
General Trageton |
| Exterior Dxf by: |
General Trageton, Darksaber |
| Textures by: |
Decoy |
| Additional Textures by: |
Darksaber |
| Opted by: |
Darksaber |
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This scary looking fighter is the first ship that was built in collaboration between Sienar Fleet Systems and the relatively young company ShiCon Dynamics.
Fast, agile and well balanced it is an excellent multi-role fighter, due to its high costs, it's only reserved for the best fighter squadrons and thus has gained the reputation of being an elite fighter. |
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| TIE Vampire Mk II |
Based on the original design by: |
General Trageton |
| Exterior Dxf by: |
General Trageton, Darksaber |
| Textures by: |
Decoy |
| Additional Textures by: |
Darksaber |
| Opted by: |
Darksaber |
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This advanced version of the TIE Vampire is fitted with a new prototype of stealth plating known by the codename "cold skin".
Like a 'real' vampire that has neither measurable body temperature nor a reflection, this new technology hides the ship from both visual and biochemical scanners.
Note: This version of the TIE Vampire is a cloaked version and has had it's LOD removed, but will appear at a distance of around 0.5km from your craft. |