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| Preybird Fighter |
Exterior Dxf by: |
Wraith1 |
| Dxf Tweaks by: |
Darksaber |
| Additional Dxf parts by: |
Darksaber |
| Pilot Dxf by: |
Darksaber |
| Hull Textures by: |
M&M (Jonathan Eloff) |
| Cockpit Textures by: |
Darksaber |
| Pilot Textures by: |
Darksaber |
| Opted by: |
Darksaber |
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Heavy assault starfighter.
Except for a sturdier hull, it is inferior to the
X-Wing in every way. Commonly used by pirates and
bounty hunters.
The Dxf was originally
made by Wraith1, the pilot was made by Saxman, the
Hull textures where made by M&M (Jonathan Eloff)
and the Cockpit & Pilot textures where made by
yours truly.
This is also the first
fighter to have a coloured Pilot, also instead of
a Xmod its in its own EXE file. Don't worry it's compatible
with or without the Ultimate Craft Pack, and it also
correct a small error with the Preybird in the UCP. |
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| R-41 Starchaser |
| Dxf by: |
Wraith1 |
| Additional Dxf Items: |
Darksaber |
| Hull Textures by: |
Flavid |
| Cockpit Textures by: |
Darksaber |
| Opted by: |
Darksaber |
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An outdated form of
starfighter, the R-41 Starchaser is a favourite among
pirates, but is still in limited use among the New
Republic. These insectile ships are sleek, 14-meter-long
fighters armed with 2 laser cannons and 2 ion cannons,
with minimal 30-SBD shields protecting a 14-RU hull.
These weak defences and low manoeuvrability make the
R-41 an easy target for most current starfighters.
Similar to the Z-95
Headhunter, it is inexpensive and can be found throughout
the galaxy. Ion cannons and slightly higher shield
strength are the R-41's slight advantages over the
Z-95. The R-41 is not normally equipped with a warhead
launcher, although they can be installed to increase
the R-41's firepower tremendously. The R-41 was a
favourite starfighter of the Rneeki Pirates and was
the mainstay of their small fleet. The ion cannons
served them well since the Rneeki could use them to
capture ships, their primary means of acquiring their
fleet. The Rneeki were known to lay Type-B ion cannon
mine fields around hyperspace nav buoys with the intent
of disabling ships for capture. |
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| Z-95 Mark I Headhunter |
| Exterior Dxf by: |
Decoy |
| Cockpit Dxf by: |
Darksaber |
Textures (Body) by: |
Decoy |
Textures (Cockpit Interior) by: |
Darksaber |
Opted by: |
Decoy/Darksaber |
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Incom/Subpro
Z-95 Headhunter v2
The Z-95 Headhunter
is one of the most common fighters in the galaxy despite
the fact that the design is older than most starfighter
pilots. The starfighter is manoeuvrable, and its durability
is legendary. Headhunter's often are found in planetary
police forces, and many pirate and outlaw groups use
these ships.
The original Z-95 Mark
I Headhunter was designed as an atmospheric fighter
craft that could be adapted to space travel. Mark
I Headhunter's are twin-engine swing-wing craft. The
bubble cockpit gives the pilot a clear field of vision.
Z?95s typically have a set of triple blasters on each
wing. While Z-95 Mark 1's aren't fast enough for space
combat, their manoeuvrability gives them a clear advantage
against starfighters that aren't streamlined for air
combat.
Incom/Subpro designers
made modest improvements with each model year, and
the Z-95 fighters from the last production run are
evenly matched against other fighters of that era.
These later Headhunter 's are more likely to be found
in operation today. The swing-wings were replaced
with fixed wings, although manoeuvrability was maintained
by adding manoeuvring jets. Another addition was a
more heavily armoured starfighter canopy much like
the one used in the X-wing, while heads-up holographic
tactical displays were improved. The lust Z-95 models
look like primitive X-wings, and with good reason-Incom's
designers borrowed many Z-95 elements when designing
the original X-wing fighter. |