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Walkthrough

Yavin Forest: Landing Mission

You begin your little adventure by being stranded on Yavin after a shuttle crash, with only an annoying fellow Jedi wannabe for company. The poor fool doesn’t even have a lightsaber, so you’ll need to protect him until you reach safety. Luckily, there’s not much to worry about on Yavin except for some indigenous flora.

First things first: rescue Rosh by crossing the river and cutting down the tree with your lightsaber. You’ll need to use a horizontal stroke, so hit the attack button while strafing for the desired effect. After Rosh is free, start walking upstream, but be on guard for howlers. These little guys aren’t much of a threat, but they can stun you if you get too close. Take the opportunity to try out your lightsaber throw power, or just let Rosh shoot them with his blaster.

Rosh will open the locked door you encounter; apparently he’s a little better with force powers at this point of the game. You’ll need to make one more tree bridge, and then it’s smooth sailing until the end of the level, when you’ll hit your first real action. You’ll want to press the attack on the stormtroopers; you aren’t quite adept enough to block all of the incoming fire. After the stormtroopers are eliminated, you’ll encounter your first Reborn. Dispatch him with horizontal slices, and proceed on to the next level.

Yavin Training Grounds

You and Rosh will begin your training at the same time, in the Jedi Academy’s new and improved training grounds. Kyle is going to set up a few challenges for you, so that you can try out your force powers. Be sure you know how to access your force powers; the best way to use them is to bind each power to its own individual key, so you don’t have to scroll through them all when you want to use a particular power. Push and pull are both going to be used quite often during your travels, so you’ll want to have them quickly accessible on your keyboard.

Your first test requires you to take out a few training remotes. They’re small enough to be difficult to hit, but they won’t be able to hurt you very much, so take your time and eliminate them individually with vertical strokes of your saber.

Your jump power is the next one that you’ll utilize. Unlike most of the other powers, you don’t need to bind this to a special key; it’s automatically activated whenever you jump. Holding down the jump key will result in a higher jump, although at this stage of the game, that’s not saying much. Use your jumping prowess to cross the broken bridge. At the end of the bridge, you’ll come across a suspiciously discolored wall; use your push power to break it down and head through.

Your little friend Rosh will immediately sic a training droid on you in the next area. Get used to fighting these guys, as you’ll see a few of them throughout the game. Take it down in the same manner as the Reborn you fought earlier: horizontal, back-and-forth slashes.

In the next room, force pull the switch behind the grate to open the door, then use sense in the next room to find a few stones you’ll need to pull in order to create a jumping path to the upper walkway. From there, it’s a straight shot to the speed test. You’ll know you’re nearby when Kyle starts talking again. When you reach the outdoor area with two doors, activate your speed power and run directly towards either one of them. You might need to crouch as you get close to the door to prevent it from blocking you off; in any case, if you can’t get through the door, head back and try again.

Now that you’re done with your physical challenges, you’ll meet up with Rosh and Kyle. Having completed your training, you’ll be able to choose your first missions from Luke.

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