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Yavin
Forest: Landing Mission
You
begin your little adventure by being stranded on Yavin
after a shuttle crash, with only an annoying fellow
Jedi wannabe for company. The poor fool doesn’t even
have a lightsaber, so you’ll need to protect him until
you reach safety. Luckily, there’s not much to worry
about on Yavin except for some indigenous flora.
First things
first: rescue Rosh by crossing the river and cutting
down the tree with your lightsaber. You’ll need to use
a horizontal stroke, so hit the attack button while
strafing for the desired effect. After Rosh is free,
start walking upstream, but be on guard for howlers.
These little guys aren’t much of a threat, but they
can stun you if you get too close. Take the opportunity
to try out your lightsaber throw power, or just let
Rosh shoot them with his blaster.
Rosh will
open the locked door you encounter; apparently he’s
a little better with force powers at this point of the
game. You’ll need to make one more tree bridge, and
then it’s smooth sailing until the end of the level,
when you’ll hit your first real action. You’ll want
to press the attack on the stormtroopers; you aren’t
quite adept enough to block all of the incoming fire.
After the stormtroopers are eliminated, you’ll encounter
your first Reborn. Dispatch him with horizontal slices,
and proceed on to the next level.
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Yavin
Training Grounds
You and
Rosh will begin your training at the same time, in the
Jedi Academy’s new and improved training grounds. Kyle
is going to set up a few challenges for you, so that
you can try out your force powers. Be sure you know
how to access your force powers; the best way to use
them is to bind each power to its own individual key,
so you don’t have to scroll through them all when you
want to use a particular power. Push and pull are both
going to be used quite often during your travels, so
you’ll want to have them quickly accessible on your
keyboard.
Your first test requires
you to take out a few training remotes. They’re small
enough to be difficult to hit, but they won’t be able
to hurt you very much, so take your time and eliminate
them individually with vertical strokes of your saber.
Your jump power is the
next one that you’ll utilize. Unlike most of the other
powers, you don’t need to bind this to a special key;
it’s automatically activated whenever you jump. Holding
down the jump key will result in a higher jump, although
at this stage of the game, that’s not saying much. Use
your jumping prowess to cross the broken bridge. At
the end of the bridge, you’ll come across a suspiciously
discolored wall; use your push power to break it down
and head through.
Your little friend Rosh
will immediately sic a training droid on you in the
next area. Get used to fighting these guys, as you’ll
see a few of them throughout the game. Take it down
in the same manner as the Reborn you fought earlier:
horizontal, back-and-forth slashes.
In the next room, force
pull the switch behind the grate to open the door, then
use sense in the next room to find a few stones you’ll
need to pull in order to create a jumping path to the
upper walkway. From there, it’s a straight shot to the
speed test. You’ll know you’re nearby when Kyle starts
talking again. When you reach the outdoor area with
two doors, activate your speed power and run directly
towards either one of them. You might need to crouch
as you get close to the door to prevent it from blocking
you off; in any case, if you can’t get through the door,
head back and try again.
Now that you’re done
with your physical challenges, you’ll meet up with Rosh
and Kyle. Having completed your training, you’ll be
able to choose your first missions from Luke. |
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