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Level
1
Double
Cross on Nar-Shaddaa
From the start, turn left,
collect the shield, kill both tentacle-headed aliens, then
jump over the bar, collecting the cells and the gun as you
go. Go up the ramps, killing the alien hiding around the corner
and the one on top of the steep ramp.
Collect the shields, then go
down the adjoining ramps, kill Greedo in the fan, then turn
the corner and waste the other aliens. Walking right, more
power-ups can be found. Jump back up, open the door and follow
the corridor. Look down and to the left, then walk off to
collect the shields and cells. Continue down the corridor,
turn the corner, then turn around and walk along the ledge
killing the aliens (one hides in the first alcove). Jump onto
the boxes to get the shields, then follow the corridor along,
take the lift up, then go over the bridge.
After blasting more aliens
go a bridge and reach a door. Go through, over another bridge,
and waste the aliens and power droid. Follow the corridor
along and press the switch to activate the lift. When it arrives,
get on, and ride it up.
Go over yet another bridge,
turn left, and you’ll find a button. Press it, then quickly
run back down the corridor. You’ll see a new lift come down.
Get on it, and ride it up, then run across to the next doorway.
Kill Greedo hiding in the third alcove, then take the first
doorway on the right. Press the button in here, then walk
into the large hangar room and drop down through the floor.
Kill all the aliens, then get on the large grey platform and
press the button again. Ride the platform to the top level,
and follow the ledge around to the red door. Go through it,
travel over both bridges (avoiding the TIE Bomber), then go
through another red door.
From here, go down the ramp,
and up the other side, collect the power-ups in the left-hand
alcove, then drop down the right-hand hole. Go up the ramps
and press the button, then quickly retrace your steps down
the ramps and jump up through the hole that’s being sealed.
Now take the long ramp down, press the lift button and go
down. Kill all the aliens in the large crate room and go through
the red door. Open the door ahead of you, and it’s level one
complete.
Secrets
Secret 1
- After passing the first fan, go down the corridor noticing
the platform to the right with the Gran on it. Go down to
the platform and you'll notice the slanted ramp. Jump up onto
the ram and climb up to the upper ledge. Fall through the
hole, grab the items and continue past the fan. You'll go
up a ramp then up and elevator.
Secret
2 - After reaching another fan later in the level,
there is a door in front of you. Opening the door you will
see 3 containers. From the bridge, look down to the right
and you will see a ledge with 2 shields and a Gran on it.
Make sure you have enough health, run (and jump if you need
to) to the ledge. (Don't worry, there's health on the other
side).
Secret 3
- You will then reach an area with the 45 degree lift. Take
the left up, and before you reach the top, take the a hole
in the wall on the right.
Secret
4 - After taking the large cargo lift to the upper
level, you will go down a corridor that leads to a bridge.
If you continue forward, you will see a tie bomber. Go back
to the bridge and look to the right. You will see a 4 gaps.
You can walk and jump across them or simply run to the other
side.
Secret 5
- Above the room with all the boxes, position yourself so
the ramp is to your left, while the room is below you. You
will see a stack of boxes, with a lower level 3 boxes wide.
Run and jump to this ledge. Jump up and continue forward to
a hole in the boxes.
Secret
6 - From the room with all the boxes, there is
one door that leads to the end of the level. Before going
in the door, turn around and go around the boxes to your left.
Take the ramp up to a small tunnel, leading to a room with
2 fans.
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Level
2
The
Lost Disk
Head to the ramp, look over
the ledge and drop down. Drop down again to the next level
and fall down the tunnel. After the main door has opened,
continue down the corridor to a junction. Here, kill the aliens
and go right. Drop down the tunnel in the floor at the next
junction and continue along some much-needed shields. Go right
again, dropping down the tunnel in the floor, kill the aliens
and find the health to your right down the short tunnel. Go
through the door, down the ramp and drop down, killing Greedo.
Walk along this corridor and at the end look down, and drop
a couple of bombs on the aliens. Then drop down, continue
straight on, then walk up the ramps, killing the Gammorean
Guards as you go.
Go over the bridge (watching
out for the two guards behind the door in the next room),
then go up the ramp, through the door, use the lift, and take
the doorway straight ahead of you. Run to the end, and you
should then drop down onto the crates, then off again to the
floor. After killing all the aliens, take the right-hand ramp
down and turn left up the next ramp. Go around the corner
onto the two steep ramps and press the button. You’ll see
the conveyor belt opposite starting up. Now fall off onto
the lower level, go down the ramp, turn left to go down the
adjacent ramp and then turn left again. Around the corner
you’ll find loads of crates. Jump over them to the opposite
side of the room, and you’ll find a lift. Go up it and you’ll
be in a room overlooking the conveyor belt.
When the crate passes underneath
you, step onto it, and ride it up to the highest level. Jump
off to the left, and open the door in front of you. Go through
it, and jump over the crates to the other side of the room.
Go through another door, get the red key, then return through
both doors. From here, use one of the thin girders to get
to the opposite side of the room, then press the red button.
Open the door, and press the
button inside. Walk out of the door and to the left and go
over another girder to the other side. From here, take the
left ledge, go up the two ramps, and you’ll be in a large
conveyor belt room.
When the crate passes, hide
in the left or right alcove, then quickly run to the end and
climb the half-ramp. When the crate passes again, jump on
top and travel to the other side, again climbing the half-ramp.
Repeat this procedure twice more to reach the highest point
possible, and you’ll eventually be in a room with two Gammorean
Guards. Kill them, and walk through into the orange girder
room. Drop down and press the red button, then get on the
moving girder, run to the end and drop off onto the opposite
side. Drop down, and do the same with the second set of moving
girders (time your crossing perfectly).
When safely over, drop down
and down again onto the conveyor belt, dodge the oncoming
boxes and go to the top of the ramp, then drop down the other
side, and down again through the middle.
Open the door, then run straight
through, killing the aliens, and drop down the left-hand hole
at the end. Take the two lifts up (using the conveyor to jump
between them), then go up the ramp, across the bridge, and
wait for good old’ Jan to take you away from all this madness.
Secrets
Secret 1
- After navigating the level for a while, you'll arrive in
a corridor with an opening on your right. From this opening,
you should see something that looks like the backside of a
spaceship with engine exhaust tubes. Approach the opening
VERY slowly, then look all the way down (90 degrees). You
should see a platform right below you. WALK slowly forward
until you fall off, then hit the backpedal key and you should
land on that platform.
Secret 2
- Later in the level, just after after passing the point where
you had to use the red key to continue, you will end up in
a room with a big grey crate, and a very big metal crate with
a red outline. Go up the ramp in this room and jump down on
the very big metal crate. From there, you can jump in a dark
little niche inside the wall.
Secret 3
- This is probably the hardest secret to reach in the entire
game. You should arrive soon enough in vast room with 2 big
construction colored forks. DO NOT TOUCH THE SWITCH. What
you have to do is run on the right prong and jump at the last
second, then try to fall on the triangle shaped corner to
your right on the lower level. Trust me you'll have to retry
that jump a bunch of times. When you land on the lower level,
run to the second fork you'll find there and run along its
left prong and drop into a niche in the wall.
Secret
4 - Further into the level, you will pass through
a big door and enter a small room filled with 2 stacks of
crates. Drop down, then go to your left and jump from crate
to crate to reach the top of the stack. From there, jump across
the gap to the other stack.
Secret
5 - Near the room containing the previous secret,
you'll find a big cargo lift. From where you are, you can
already see an opening in the right side of the lift. When
going up, try walking off the lift onto the small edge created
by the opening. You can also try jumping. Follow the edge
to a dark hole which is secret 5.
Secret
6 - After returning on the cargo lift and taking
it all the way up, you will see a conveyor belt and a second
cargo lift beyond it. Jump on this new lift but look down
at the belt while going up. You should eventually see a crate
emerge from one of the red opening and roll toward the next.
Run off the lift and land on that crate, it'll allow you to
jump to the platform above the second red opening.
Secret
7 - After returning to the second cargo lift, you
should see a very small ledge around the walls just before
it reaches the top. When the lift is at the right height,
simply wall off the lift onto the ledge and collect the items
at the end of it.
Secret
8 - After finally riding the second cargo lift
all the way to the top, you will exit the building by going
up a small slope. When you're done going up, turn around and
walk along the left edge of the slope until you reach the
wall, then turn to your right and you will see an opening
in the wall. Jump.
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Level
3
The
Return to Sulon
From the start, go left, around
the house, killing all the Tuskens, then blast the middle
panel of the three grates on the wall. Drop through into the
house, go through the door on the left, then take the door
straight ahead. Walk onto the girder and drop down, then open
the door, follow the corridor along and go up the steps. Take
the first door, kill the Tuskens and open the large door.
In here you’ll find the red key behind some crates. Then return
to the stairs and go up again.
Take the top door, through
the next room, then take the door just to the right and behind
you. One more door to open, and you should be in a larger
green area. Take the large door, go up the steps, then through
the door into a corridor. Go through another door at the end
of this, then another door, then go up the steps to the waterfall
room. Dive into the water, and you’ll see a tunnel down. Swim
down it, and you’ll surface in a room with two switches. Press
both, then go back down the tunnel and jump into the second
pool. Go through the doorway, up the ramps, and follow the
corridor to the electricity room.
Here, use the rock steps and
the girders to reach the stone ramp, and go through the opposite
doorway. Kill the huge bugs, and follow the corridor to the
room with Weegee in it. Level over!
Secrets
Secret 1
- At the very beginning of the stage, when you'll try opening
the main entrance of the house only to find it jammed, turn
around 180 degrees and observe the rock wall. You'll notice
that a section of the rock, close to where you start the level,
is colored differently. Shoot it.
Secret
2 - Still outside the house, when you'll go around
it to the left, you'll notice that there's another differently
colored section of rock, behind the oddly planted pieces of
wood in the slope.
Secret
3 - Inside the house, after falling underground
when the wooden beam broke under your weight, open the door
in front of you. After turning right, you'll face an enemy
with an oddly colored wall behind him.
Secret
4 - A bit further inside the house, you'll find
some sort of garden with vine-covered walls and a blocked
passage. The left wall at the end of the passage is breakable.
Secret
5 - Right after the garden area, you will unlock
a door and climb a set of stairs to the 2nd floor. On that
floor, just before you arrive inside the "garage",
there is a passage with windows on your right, and on your
left one section of the wall is much darker that the rest.
Secret
6 - Later, you'll find a waterfall and a water
basin. Jump into it. At the end of the basin, on the left,
there is a dark passage going up. About midway, to the right,
there is an opening in the wall.
Secret
7 - Past the water basin, you'll find another filled
with some red electrified substance. As soon as you see it,
fall into and turn around. Under"water", there will
be an opening in front of you.
Secret
8 - Right after the last basin, you'll be in a
dark passage with numerous flying beasts. About midway, there
will be a sharp turn, as well as small niche into the wall
to your right.
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Level 4
The Jedi’s
Lightsaber
Drop down the grate, slash
the next grate you come to, continue down and kill the Tuskens.
Drop down from here, turn right and go along the corridor.
Hit the button at the end to open the door, then go up the
ramp onto the roof. Find the water pit and jump in, then go
through the tunnel and up the ledges (you’ll need to crouch
to get through the gate). Kill the Tuskens at the end then
jump into the water and let yourself be swept down. As soon
as you can, surface onto the platform and go left. Jump up
the left-hand side ledges then follow the right ledge-up to
the end, look over the side, and drop down a level.
Take the water chute down to
the big water pool, then take the dry chute to the empty tank.
Follow the chute, killing the bugs on the way, and at the
end of the chute jump onto the small girders. From here, you
need to walk along the edges of each girder to the end of
the structure where you’ll find a small doorway onto the adjacent
identical platform. Do the same again on the other side, and
you’ll be overlooking another water chute. Drop into it and
ride it down to the large water tank. Fall in, and swimming
down, look for a gap into the central core.
Swim up into the middle of
the structure and surface. You’ll see a button which you should
press. This will make the water rise, but don’t worry, there’s
enough space left to breathe. When the grate below opens,
swim down, up past the jellyfish, and look for a gap in the
wall to swim through, then continue swimming up until you
surface.
This should take you to a small
waterfall in front of you. Climb up this, killing the Tuskens,
and follow the chute to the large room in front of you. Go
all the way to the end of this room, killing all the Tuskens,
and when you’re in the large pool, go right onto the concrete
areas (make sure you’re not swept over the waterfall to your
death). Follow the corridor along, using the lift to go up,
then you’ll come to another lift. Go down it, kill the Tuskens
and you’ll see a pool with jellyfish in it. Kill them with
grenades, then swim to the end, go left onto the concrete
and run along the corridor. You’ll find yourself in a chute.
Look over the edge, then drop into the water, kill the jellyfish,
and watch out for the landmines in front of you. Then go forward,
through the door and go up in the lift on the left. Press
the button at the top then go back down and out through the
main doors to wait for Jan.
Secrets
Secret 1
- Jump into the first stream of water that you see. Follow
the current and break the grating with your lightsaber.
Secret
2 - After falling into the water torrent, break
the grating with your lightsaber so you won't drown. The current
is strong, so get out of the water as soon as you can by jumping
on the catwalk. Once you're on it, turn your back to where
you come from. In front of you, there is a fork. Go right.
At the end, you'll see an opening into the wall in front of
you. Activate Force Speed and jump into it, then turn around.
Above the opening there is a slope that you can jump onto
and ascend by running.
Secret
3 - You will soon find a water-filled half pipe
and then drop down to find another. Follow the current for
a while, and then jump down. You must do this BEFORE reaching
the big water basin otherwise you'll miss this secret as well
as the next one. Continue following the current, but this
time, from the floor below. You will soon find a third, dry,
half pipe perpendicular to the second one. Exiting through
the opening of the 3rd counts as a secret.
Secret
4 - Right after the previous secret, fall onto
the concrete platform in front of you and enter the room at
the end, to the right.
Secret 5
- Immediately after getting the first "Mission Objective
Complete", get out of the water half pipe you were in
BEFORE you enter the water purification plant. Follow the
left edge of the tube and you'll find a downward slope to
your left. Pick up the items you find there.
Secret
6 - Later in the level, you'll find a long water
basin containing several large creatures with tentacles. About
midway underwater, there will be a passage to your right that
leads to a small room.
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Level 5
Barons Hed
- The Fallen City
Walk around the concrete ledge,
killing the aliens and robots as you go, then find the doorway
next to the main hangar, and follow the corridor along. You’ll
end up back on the ledge which will take you to a low bridge.
Go across it, through the room and up the ramp (using your
infra red goggles or field light).
You’ll find another ledge which
will lead to a door on your left. Go through it and you’ll
be in the town itself. Shoot the Tuskens on the balcony and
enter the door. Climb the stairs, looting the two rooms on
your left, then go through the room on the right and down
the stairs. Go straight on, and over the bridge, then turn
left and secure the courtyard area. From the courtyard, turn
left and you’ll find a marketplace full of aliens and pedestrians.
Clear this area of all aliens,
then look for a ramp up the side of one of the market buildings.
Go up it, but don’t go through the door. Instead, turn around
and jump onto the roof in front of you (you can make it, honestly).
From here, jump onto the adjacent balcony and through the
window. Waste the Tuskens, and follow the rooms onto the bridge,
then jump up to the red awning. Run around the adjoining ledge
then drop down onto the ledge in front of you. Go through
the door (put your infrared goggles on), and you’ll see a
slanted ledge - jump onto it, and over the humped roof, then
drop off by the rubble face. Easy, huh?
Secrets
Secret 1
- As soon as you start the level, you will face a circular
water basin. In the very middle of the basin, underwater,
you will find a big vertical tube. By swimming down into it
for a short while, you should find an opening in the wall.
Secret
2 - After reaching the city (first Mission Objective
Complete), enter the first house in front of you and climb
the stairs. In the room to your left, a small portion of the
wall looks damaged. Break it with your lightsaber.
BONUS
(Easter Egg) - This one doesn't count as a secret,
but it's still kind of fun. When you climbed the stairs to
find the last secret, you saw another flight of stairs going
down in front of you. Walking on the first step is the only
way to open a special door, and it will only work once. Quicksave,
then go down the stairs and find the only door that won't
open normally, then reload and run to that door before it
closes. Inside you'll find none other than Max wielding a
souped up blaster. He'll follow you around and attack
enemies if you touch it with your open/use key. Be careful
not to accidentally shoot him though, or he'll kill you very
quickly.
Secret
3 - Near the marketplace, you'll find a closed
door with a canopy above it. Inside, you'll find a merchant
woman being brutalized by 2 baddies. Behind the counter, a
small portion of the left wall is damaged.
Secret
4 - At the back of the plaza, where numerous citizens
are being attacked by baddies, you'll see a big panel tilted
against the wall. Touching it with your open/use key will
make it fall.
Secret
5 - Just before jumping onto the catwalk hugging
the edge of the plaza, you will find a second closed door
with a canopy. Inside, you'll find some sort of show room
where citizens are waiting in line. Cut the line and jump
on the stage. In front of you, to the left, there is a small
piece of the back wall that is damaged.
Secret
6 - When you'll reach the end of the catwalk in
the plaza, you'll have to choose between going through a closed
door or going down a slope. Go down the slope. Below, to your
right, you will see 2 concrete slabs and an upside down chair
just below a window. It's possible to run and jump into the
window with Force Speed.
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Level 6
Into The
Dark Palace
Shoot the Probe Droid above
you, then loot the adjoining room for power-ups, watching
out for the landmine. Go down the ramp, and into the room
, shooting the Probe Droids on route. Follow the stairs, blast
the jammed door and shoot the Probe Droid. Avoid the two landmines
by the blocked doorway, then crawl along the narrow gap behind
the doorway.
Blast the Probe Droid here,
and drop down the hole into the adjoining room’s floor. Next,
take the stairs up to get the sequencer charges. Avoiding
the landmine in the water, swim down, taking the stairs down
for health, then resurface, before swimming straight on this
time (avoiding another landmine) and down into the tunnel.
Take the right fork of the underwater tunnel to collect the
repeater gun, then take the next left and surface. Kill the
Probe Droids here and pick up the shields and power-ups. Run
to the end of the tunnel and jump up for some ammo, then climb
the steps to the room at the top.
Take the lift up from here
and you’ll find a room full of Probe Droids. Shoot them all,
then follow the corridor, open the door on the left and blast
the Stormtroopers. Open the door at the end of the corridor,
drop off the ledge and run left through the tunnel. Secure
the TIE Bomber room on your left, then go up the steps and
blast the remaining Stormtroopers. Go back to the main corridor
and continue running, under the bridge and always staying
as far left as possible. Avoid all AT-ST fire, turrets, and
Probe Droids. Once into the tunnel, turn right and right again
immediately and go up the ramp. Blast all Stormtroopers and
repeat a similar procedure with the whole of the base, which
is a circular.
You then need to find the main
entrance to the central base (check your map to help), which
is flanked by turrets and AT-STs. In front of it is a structure
with small rooms on either side. In each is a button. After
securing both rooms, run into the one on the right (as you
look towards the central base), and hit the button. Then quickly
run to the opposite room, and press that button too. Now jump
through the window in front of you and run into the base,
up the ramp, turn around, and run towards the bridge which
is very quickly receding. Jump across the gap, then run along
the roof to the right, towards the AT-ST.
You should soon be able to
jump across to a platform which joins the central base. That
done, run down the corridor leading off here, turn left and
continue straight on, blasting all Stormtroopers and turrets.
Go up the ramp, turn left,
then hit the red button, Quickly run and jump across the barrier
that’s lowering, and press the second red button. The second
barrier will lower, at which point you should quickly jump
onto the highest point of it, and from here, jump into the
small crawl space in the roof that it’s revealed. If you fall
(and it is tough), slash the grill with your lightsaber and
use the small tunnel to return to the same point.
Once in, crawl along to the
grill, slash it with your lightsaber, and drop down the second
grill you come to. Then hit the red button in the small room,
slash the grill below you and drop down. There’s loads of
Stormtroopers and a turret here, so blast them all, and press
the button next to the lift.
Take the lift up when it arrives
to end the level.
Secrets
Secret
1 - When navigating the destroyed neighborhood,
you'll eventually come across a stairway that goes underwater
(watch for the mines). Underwater, you will notice that the
stairs keep going down further, to your left. Follow them.
Swim into the room to your right. There is a hole in the ceiling,
to your left.
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Level 7
Yun - The
Dark Youth
A simple level, this one. It’s
a one-on-one lightsaber duel with Yun. It’s a good idea to
use your force powers here, especially Force Seeing if he
renders himself invisible. You can also still use your guns,
although he will be able to block head-on shots.
Secrets
No secrets.
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Level 8
Palace Escape
Switch to your Stormtrooper
Rifle and blast the troops, then take the lift down and collect
the power-ups hidden around the corner. Going back up the
lift, look for a grill in the wall. Slash it with your lightsaber,
get in the hole and slash the control panel. Then get back
on the lift and ride it all the way up to the roof. Kill the
Stormtroopers, while avoiding the TIE Bomber’s bombs. Now
run to the right-hand edge of the roof. Looking down, you
should be able to see a tiny ledge. Drop onto it and walk
along. At the end, climb up the ledge and you’ll be perched
on a slim girder. Walk up to the top of this structure, blasting
the turrets on the way, and make your way to the next identical
structure. Looking inside the massive drops you’ll notice
a small hole in the wall of the green chute. From the opposite
side, run forward, and jump inside. Follow the tunnel, then
drop down and go down all the ramps.
Blast the Stormtroopers and
collect the power-ups here. Now take the ramps back up to
the lift and ride it down. Go down the next lift and you’ll
see a huge beast crawl out in front of you. Kill it (using
sequencer charges and grenades), then collect the rocket launcher
from the small adjoining room and press the button to call
the slow lift down. Go back up both lifts, then climb out
of the lift roof using the blocks inside. As the second lift
passes, jump on top of it, and as it reaches the highest point,
jump onto the white ledge in the wall. Lightsaber the grill
to your left, follow the tunnel, and use the two sets of girders
to reach the opposite door.
Now jump onto the lifts to
access the green and white alcove and walk in. As you do,
the floor will open, and you’ll drop down. Now jump to the
left, blast all the Stormtroopers and grab all the power-ups.
Walk left, drop down, then let the air tube blast you over
to the other side. Get on the roof of this pipe, and blast
the turret and troopers ahead of you. A tight ledge just down
and to the left houses Bacta Tanks. Take them, then drop down,
using the small ledges to break your fall, then crawl through
the opening. Take the lift up, then run down the corridor
and quickly run over to your right as the hangar doors open.
Now simply wait for Jan again.
Secrets
Secret
1 - At the start of the stage, take the lift to
go down to the room below. At the back of the room, to the
left, you will find a small, dark passage.
Secret
2 - After getting on the roof, you'll see 2 possible
ways of getting into an air duct. Inside the duck, in between
the 2 entryways, you'll find a robot flying over a rusty metal
panel. Break it.
Secret
3 - A bit further inside the same air duct, just
before the rusty grating on the floor, there will be another
rusty metal panel on your left.
Secret
4 - Later in the level, you will find a large wind
tunnel. When the wind dies down, run into the back of tunnel
and drop on the metal grating. By looking up, you should find
a little niche in the wall. Wait for the wind to build up
a little, and then jump into it.
Secret
5 - Just after the last secret, jump to the other
building with the help of the powerful wind, but don't continue
your way into the second tower just yet. Approach the huge
gap you've just leaped across and look to your left. You should
see a very thin ledge. Follow it around the tower until you
find a grating on the wall. Be careful, the wind is tricky
here.
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Level 9
Fuel Station
Launch
Turn to your left, go up the
stairs, run along the platform and jump over to the opposite
side for some power-ups and shields. Then go up the stairs
again, walk towards the large pipe, crawl underneath and kill
the Bossk. Now crawl up the side of the pipe and squeeze through
to the small tunnel. Walk along and you’ll find a number of
ramps and a room on top. Go up the first ramp, kill the Bossk
on the other side, and pick up the yellow key from inside
the room. Then jump from the ramp back to the start position,
and use the key on the door.
Blast the Bossk down the hall
and the Stormtroopers, then hit the switch in the green panel.
Follow the ramp down to a small room, go in, and look at the
map. Now go down in the lift, blast the guards and follow
the ramp you’re on. Hot the second switch at the end then
jump up to the platform on your left. Go through the door,
crawl through, and drop down to the right. From here, take
the lift up and walk forward to get the wrench. Drop back
down again and continue down the ramp. Drop off the level
you’re on to the next level, then use the lift to get down
to the lowest level. Jump across the gap to the platform,
follow the ramp around to the small room, then press the pump
switch. Go through the door that’s opened behind you, and
once through, close it behind you. Go through the next door,
and close that behind you too.
From here, go down the lift
and shoot the Bossk on your right. Open the door and hit the
switch at the end. Walk through into the room and go through
the door in the left corner. Follow the corridor until you
reach a switch. Press it and the floor will drop down. Now
go across the big room and blast the turrets and troopers.
At the end there’s an alcove with health in and a grill that
houses some power-ups. Get them, then go through the red door.
After you enter the next room, press the three switches from
left to right, then take the lift down. Walk out, and flick
the switch on the wall, then walk down to the bottom and jump
up the right-hand side. Press the switch to seal the door,
then continue to the next tank and repeat the opening and
closing behind you.
Eventually you’ll find two
large pipes at the end. Go through the left-hand one, and
open the door at the end, shooting the stormtroopers to your
left, and walk into the room they were in. From here, walk
up the steps on the left, then turn to your right and take
the lift down. Now walk to the left, up the ramp, take the
next left, then right, and hit the switch on the wall to open
the panel. Go through the thin panel opening, turn left and
keep running, shooting the robots on the way. Jump across
the fuel pool, and continue and you’ll eventually fall down
a drop. Take the lower pipe down and you’ll find yourself
in a huge spherical room.
Use your lightsaber to open
the grate in the middle of the room and jump in. When you
stop falling, jump to the right, killing the Bossks, and go
up the steps to the door. Go through, and walk up to the ship
plans. Now turn around and go to the left and take the lift
up. Walk along the corridor until you reach a door, go through,
walk right, then left and go up the ramp. Take the next lift
up, turn right and go up the ramp. At the top, turn left and
take the lift up all the way. Then turn right, go up the ramp
then make for the doorway and go through, up the stairs. Walk
along the pipe, blasting the robots. At the end, fall off
to the left. Walk forwards and quickly jump onto the opposite
platform to finish the level.
Secrets
Secret
1 - Not far from the beginning, you'll have to
duck to pass under a big pipe. Once you've cleared the pipe,
don't drop down just yet. Follow the edge to your right into
an opening in the wall.
Secret
2 - After entering the refueling station (first
Mission Objective complete), go around the huge main reservoir
to the left. You will see a door with 2 small explosive barrels
near it. Jump on the area over the door.
Secret
3 - After finding the last secret, take the door
and inside, you should find a dark little hole which is in
fact an elevator shaft. Call the elevator with the switch
to the right and down down. As soon as you get off, immediately
look to your left and up. You should see a little niche. Jump.
Secret
4 - You should eventually find some sort of stormtrooper
bunker where there is a lift and a door where you must crouch
to pass through. This bunker is located BEFORE you go through
the main reservoir (second Mission Objective complete). As
soon as you crouch and pass the door, go right and look up.
There is an opening in the wall in front of you.
Secret
5 - Right after getting the second Mission Objective
Complete message, take the lift in front of you. It will go
down, but stay on it. It will go back up to where you came
from. Don't move. It will move up a second time. Getting off
the lift into this hidden room counts as a secret.
Secret
6 - Immediately after the last secret, you'll see
a room with a lot of explosive barrels. Resist the urge to
blow them up. Instead, jump from barrel to barrel all the
way up to a small opening in the wall.
Secret
7 - Now get back and blow up all the barrels. When
the room is empty, you'll find a second opening at the bottom
of a wall.
Secret
8 - Near the last 3 secrets, you'll enter a vast
room with 2 gigantic pipes. Immediately jump to the pipe on
the right and run all the way across the room. There is a
small opening in the wall, to the right of the pipe.
Secret
9 - In the same room, at the end of the left pipe
where the pack of turrets is located, one of the orange panels
is breakable.
Secret
10 - Later, after being inside the refueling pipes
for a while, you will enter a huge, empty spherical reservoir
where you must break the hatch in the middle of the floor
to go onward. Fall down the shaft and continue until you get
a "Mission Objective Complete" message, then stop
and look to your left, a bit up. You'll see a small dark hole
in the wall.
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Level 10
8t88’s Reward
Go up, then down the ramp,
turn right, go through the door and kill the Stormtroopers.
Go up the stairs, and press the switch on the control panel.
Return to the now-open doors and drop down into the room.
Shoot the panel on the right-hand side (if you have the boxes
ahead of you), and blast the Stormtroopers that come out.
Then enter the door, go through the two sets of doors, then
down the ramps and through the door at the bottom.
Go over the bridge, through
the door, and drop down to ground level. GO through the door
that’s straight ahead of you, shoot the turrets and Stormtroopers,
then go through the door on your left, passing through three
more doors and picking up the red key, until you reach a bridge.
Go over the bridge, and drop down onto the lowest bridge,
then jump across to the central structure, open the door at
the end of the ledge, and blast the troopers. Search for,
and press the small black button on the wall, then go up the
ramp, straight over and down the next ramp. Pick up the blue
key from this room, then travel all the way up the ramps to
the highest point.
Here, you’ll find a door. Go
through, blast the troopers and pick up the power-ups, than
take the lift down, go through the door, and use the large
pipes to climb up to the room with the fan. Once on the side
of the room, use the tiny girder to edge around it, blasting
the two switches on either side of it. Once the fan’s stopped,
go in, and walk down the tubes until you find a panel with
a square door in it. Open the door, go through, and walk along
the ledge to the door on the opposite side of this generator
room. Go through it, take the lift up, then press the right
hand button next top the window to deactivate the generator.
Next, fall down the lift shaft, and drop down the large hole
in the center, where the generator used to be working. You’ll
be swept along until you find 8t88’s shuttle, then press the
button beside the door to finish the level.
Secrets
Secret
1 - Walk behind the first stairway you will find,
near the beginning of the level.
Secret
2 - A bit further, you will come to 2 high speed
elevators leading down next to small albeit very vertical
room containing several crates and a few flying droids. The
big red crate in the back of the room has a low roof over
it, and there's a hole in that roof.
Secret
3 - When you'll be breaking the electrical grid
to the left of the huge fan with your lightsaber, you'll notice
that the metal beam you're standing on leads to a dark little
niche in the left wall.
Secret
4 - After disabling the aforementioned huge fan
and entering the air ducts, you should soon find a small door
leading to the reactor core (your next objective), but don't
go there yet. Move forward past the door. At the next intersection,
turn right and go all the way to the end.
Secret
5 - Return to the previous intersection and again,
take a right and go all the way to the end.
Secret
6 - After disabling the reactor, fall down where
the red particles were previously floating. Break the metal
grid and active Force Speed. It should allow you to fight
the powerful wind inside the tunnel and you'll be able to
turn left right after entering, before the wind takes you
further down the passage.
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Level 11
The Brothers
of the Sith
Gorc and Pic are pretty tough
together, so try to take them on one at a time. Generally
the big guy is simpler to dispatch with jumping attacks, so
waste him first, then use power slashes (the ‘Z’ key) to kill
Pic.
Secrets
No secrets.
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Level 12
Escape with
the Map
Open the door to the right
of you, nip through the next door on your right and leg it
straight on through the large hangar door. Follow the corridor
round, going through any doors you come across, then take
the left tunnel. Go up the circular lift and pick up the yellow
key. Now ascend the yellow lift, hit the switch and open the
door. Cross the bridge and take the lift up. Nab the green
key, call the opposite lift and go down. Get off, collect
the red key, retrace your steps back to the tunnel by going
down the circular lift and walk through the other door by
the tunnel. Go down the lift, hit the switch next to the forcefield,
then follow the conveyor belt along and squeeze through the
thin tunnel and up the lift.
Jump onto the large crates
from the ledge until you reach the ledge with two doors. Wander
in and get the blue key, then return to the circular lift
room and ascend the yellow lift again. Use the switches to
get across the yellow and red key bridges, then whack the
blue key switch. Cross the bridge and the green key bridge,
then go up the lift and follow the ramp until the room turns
red. From here, go down the opposite side (which is identical
to the one you've just come up), over the bridge and open
the door. Walk up the ramp and go left around the platform.
Enter the door on your left, drop down, go through the door
and get on board Jan’s ship.
Secrets
Secret
1 - When going all the way down in the very vast
room containing a conveyor belt and massive gray crates, go
around the crates you'll find in front of you when getting
off the elevator to the left and go all the way to the back.
Secret
2 - Afterward, deactivate the force field and take
the conveyor belt to the next room. Look to your right, you
should see a small strip of non-electrified floor along the
wall. Jump on it and take the elevator at the end. Once you're
up there, there is a big gray crate on your left. Somewhere
along the back of this crate, you'll find a rusty panel.
Secret
3 - In front of the crate of the previous secret
area, you'll notice several magnetically suspended crates.
Simply jump from crate to crate in a straight line all the
way to the wall, and fall in the large opening you'll find
there.
Secret
4 - Take the same elevator and jump again from
crate to crate, except that at the last crate from which you
fell down to find the previous secret, jump to crate to your
right, move forward a bit, and turn to your left. You should
see a second large opening in the wall.
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Level
13
The
Lost Planet of the Jedi
Drop down the ledges and ramps
and follow the left-hand ledge around until you reach the
forcefield. Then run up the ramp, blast the turrets and slash
the power supply with your saber. Cross the bridge, through
the door, up the ramp and slash the power supply over the
grill, again using your saber. Now go back through the door,
over the bridge and go up the ramp on the right-hand side.
Slash the yellow grill, and drop down. Go up the lift at the
end, and slash the last power supply. Now return to the main
forcefield and walk through into the water.
Swim down as far as you can,
then surface and follow the current until you see a small
underwater tunnel on your right. Squeeze through, surface
in the pool, and jump out, running up the ramp. At the top,
use the lift to descend, open the door, and kill the AT-ST
using the rail detonator. After you've blasted it, look down
under the bridge and you’ll notice a pipe running underneath.
To get onto it, you need to run off the side of the platform
at the bridge. You should just miss the side of the bridge,
and land on the pipe. Run along it in the direction of the
forcefield and jump into the crevice in the wall. Take the
left-hand tunnel and follow it. Slash the grill at the end,
jump up, and press the switch in the adjoining room to lower
the forcefield.
Now run up to the room which
is situated to the left of the now-deactivated forcefield.
Nip up the ramp onto the top ledge where you’ll find another
switch. Press it to open the main doors, then run through
and close them behind you with the switch to stop the endless
supply of fuming Stormtroopers following you.
Press the lift switch in the
alcove on the right, then ride the lift up. Hit the switch
in the room on the left of this area, then walk into the next
lift to finish the level.
Secrets
Secret
1 - If you jump in the river near the beginning
of the level and let the current carry you, you'll eventually
pass under a big piece of rock with a hole under it. Use Force
Speed to fight the current and jump into the hole.
Secret
2 - Near the metal bridge, you'll find 2 turrets.
There is a dark corner behind the one on the left.
Secret
3 - After slicing the metal grating to break into
the stormtrooper bunker, fall onto the catwalk below and go
all the way to the end, turning right just before reaching
the elevator. Blow the barrels you'll find at the end which
will create a hole in the floor.
Secret
4 - After deactivating the great force field and
passing through it (second Mission Objective Complete), you'll
find a small pool of water. Swim to the back and left of it,
and go underwater. Follow the crack in front of you and turn
right when you can. Get out of the water and climb the slope,
then turn right. Fall onto the tiny platform right under you
and use Force Speed to partially climb the steep slope to
your left. There is a hole in the left wall of the slope.
Secret
5 - You will soon come to a second river much larger
than the first one. Use Force Speed to be able to swim against
the current, and go underwater. If you hug the rock wall to
the left, you'll eventually find an small passage at about
2/3rd depth, near the waterfall.
Secret
6 - Let the current take you to the end of the
river (you can use Force Speed to go even faster). Almost
at the end, there will be a underwater passage on your right
leading to a large basin containing water monsters, and flying
droids and beasts outside. You will also notice a relatively
high niche into the rock that you can nevertheless reach from
the water with Force Jump.
Secret
7 - A bit further, you will enter into a stormtrooper
bunker. Take the elevator and position yourself so you have
the switch to your right. While you're going down, you will
notice a small niche in the wall in front of you, just above
the pile of 2 crates.
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Level 14
Maw - The
Revenge
Quite a difficult opponent
- you’ll need to avoid Maw’s spinning attack and his grip
damage - but there are loads of power-ups and objects to force
‘throw’ with. You’ll find some health behind the column where
you start, and the upper level can be reached by jumping from
the top of the lift onto the adjacent walkway.
Secrets
No secrets.
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Level 15
The Falling
Ship
Walk towards the door, avoiding
the pit in the floor. Look to your upper left when you arrive
at the door, and you’ll notice a tunnel. Jump into it, then
slash through the grates. Drop down the shaft, then jump up
and run at the fan, slashing the grate. Do the same for the
second fan, then leg it down the corridor and drop into the
curved red room.
Drop through the opening with
red lights into the tunnel, then run beyond the oval openings
and drop into the square room. From here, take the tunnel
on the left until you reach a hole. Drop down, then drop towards
the cross in the cylinder-shaped opening. Through the cross
there’s an opening - take it, and follow the tunnel into a
room containing some crates.
Go down the ramp that leads
down to a door, open it and run forward past the arrows into
the room. Now you’re in there, hit both switches, then return
through the door and up the two ramps. You’ll eventually pass
some arrows pointing in the direction you’re going. Follow
them and the tunnels it leads you to until you find a ramp.
Go down it, through the door, and hit the switch just to your
right. Run across the walkway and get into that there ship.
Secrets
Secret
1 - Right at the start of the level, turn around
and walk toward the door. Up on the wall to your left, you'll
see an air duct. Jump into it (which could prove to be difficult
considering the conditions of the level), break the grating
and go through it. This counts as a secret, the only one in
the level, even though the air duct contains nothing and leads
to nowhere interesting (in fact, I suggest you turn around
and walk back to where you started and complete the stage
normally).
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Level
16
Sariss
- Jedi Battleground
To defeat Sariss, your best
bet is to grab Yun’s lightsaber, run for cover and find the
entrance to the fallen ship. In it you’ll find health packs
and a stack of shrapnel that can be used with force ‘throw’.
If you’re a light Jedi, using your saber and the force power
‘persuade’ should do the job. If you’re a dark Jedi, try to
avoid her line of sight so she doesn't use her dreaded ‘eye
of death’ on you.
Secrets
No secrets.
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Level
17
The
Valley Tower Ascent
When the lift arrives at the
top, go left, up, and into the room. Hit the switch, then
quickly run down the ramp and through the door. Move down
the hallway, past the AT-AT, then go up the lift, and once
on the ledge, activate the switch to open the door. Go in,
and take the first ramp on the left up to the top. At the
top, hit the switch to deactivate the forcefield, then return,
and call the lift. Take the lift down one stop, run across
the cross and go left in order to get in front of the grill
in the wall. Slash the grill, and the grill behind it, with
your lightsaber, then go forward in to the yellow light room.
Move forward into the shaft and fall down - don’t worry, you’ll
be held up by the gravity. Now drop onto the ledge beneath
you (you’ll have to turn round to see it), and activate the
switch.
Behind you, you’ll see cargo
crates rising up. Jump onto one, and ride it back to the ledge
you came from. Return through the grates and ride the lift
up two stops. You’ll now see conveyer belts on the floor and
cargo crates traveling along them. Using the crates, jump
to the ledge above you, then go in the door on your left,
and shoot the fuel drums from a safe distance. Collect the
power-ups from the secret passage that is revealed, then jump
onto one of the cargo crates, and ride it into the next vertical
tunnel. As you go up you’ll notice a ledge. Jump off, onto
it and pick up the railgun and the power-ups. Then drop down
to the bottom of the shaft, jump back onto a crate and leap
into the tunnel entrance on the side of the shaft.
Jump into the air tunnel, avoiding
the ledges on the side, then move forward and out of the air
tunnel onto the ledge. Drop down the ledges until you can
get access to the large lift. Activate the lift and go up.
From here, go left and take the small lift down, avoid the
wind tunnel to run to the other side of the walkway and go
up the ramps. Hit the switch you find, then run back the way
you came, across the walkway, up the lift, and go through
the door. To the right you’ll see a platform. Get on it, hit
the switch, then run forward and walk to the edge of the canyon.
Drop down onto the ledge, go through the room then take the
lift up. From here, follow the stone ramp up, get on the lift
and go up.
Run around the corner, down
the passage, then run past the wind tunnel and down another
passage. Go up in the lift at the end, then run around the
corner to the wind tunnel. Drop down it, and go down the left
passage. Follow the ramps, then hit the switch and head back
under the pipes to where you were. Hit the switch, and quickly
run into the pipes where the doors were closed. Fall into
the cylindrical hole in the floor and look straight down,
opening the doors as you fall.
Hit the switch you find in
front of you, then take either hallway and ride the elevator
up. Follow the hallway you find until you find a ramp, then
open the doors at the end. Follow the tunnels to a ledge,
then follow the ledge to a room and a switch. Hit the switch,
then drop off the ledge, into the bottom of the large air
tunnel and rise up to the top. Use your saber on the grill,
and go into the elevator to complete the level.
Secrets
Secret
1 - In the imperial base at the beginning of the
stage, take the lift all the way up to the last floor. Up
on the catwalk, there is a room containing large fuel barrels.
Behind them you'll find a passage.
Secret
2 - Still on the last floor, enter the green colored
zone. Here the gravity is reduced and you'll never take any
fall damage no matter from how high you fall. Along the walls,
there are ledges you can reach by doing Force Jumps, the highest
counting as a secret. Note that if you have a hard time pulling
the jumps, you can always come back later after activating
the cargo convoy system (first Mission Objective Complete)
and let a crate carry you all the way up.
Secret
3 - Later, you'll find a wind tunnel blowing over
a catwalk hanging above a ravine. When the wind dies down,
activate Force Speed and run to its source.
Secret
4 - A bit further, you'll find a room with numerous
explosive barrels. There is a hole in the floor under one
of the barrels.
Secret
5 - Just before the end of the level, in the second
imperial base, you will find a huge column of strong, continuos
wind going upward. Jump into it, but don't go in the middle,
stay near the edge. You'll eventually hit a ceiling of metal
preventing you from being taken higher up by the wind. Don't
let the wind pull you into the middle, instead move toward
one of the openings in the rock wall.
Secret
6 - Go into the second opening in the rock wall,
carefully going around the wind column.
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Level 18
Descent
into the Valley
At the top go through the door,
and descend the ramps. Hit the switch, get on the lift, then
fall down to the bottom by the large cargo door in the floor.
Take the small lift up past two levels, then jump to the hole
on the other side and collect the power-ups. Then drop down,
follow the tunnel into the room, go up the ramp and open the
door in front of you. Go in, then take the door on your right.
Follow the hallway, and go down the ramp into a room with
a large hole in the middle. Move into the hallway, then use
the switch to call the lift. Ride the lift, then follow the
walkway and open the door you come to with the switch. Go
through, pick up the control room key, then go through the
other door, take the lift up and drop down. Follow the tunnel
along, then head up the ramp to the control room door on the
right. Go through, hit the switch, then leave the room.
Take the door on the right,
go through the next door, clockwise along the hallway, go
around the pit, then take the lift down. Go across the outer
walkway, through the two doors, then hit the switch you find.
After the payload has passed, jump down onto it. Then, facing
the flat wall, go to the left ledge, and go down the hole
in the floor. Follow the hallway along, and take the left
branch.
Go through the door on the
far side, then take the lift down, hit the switch in the room,
and you’ll see the payload rotate. Leave the room, taking
the walkway to the right, then jump onto the rotating payload.
This is very difficult, so use force jump and/or force speed.
Run along it, then try to jump to the midsection, then to
the opposite side. At the end of this room is a door; go through
it, take the hallway on the right, then hit the three switches
you find at the bottom. Follow the walkway, along to the hall,
then ride the lift down. Go down the rocky hallway, then jump
onto the walkway opposite you. Turn right, and follow it until
you find a ramp. Follow this down, and drop through the hole
surrounded by yellow lines, then go out of the door and jump
to the far ledge. Walk along the thin wall, then jump to the
ledge on the other side. Hit the switch, then drop onto the
walkway and go forward - through the hall on your right, the
doorway, and up the ramps.
At the top, turn around, and
jump up the ledges to the top, then drop onto the thin ledge
below, and jump onto the roof of the room. Go in the opening,
and follow the hallway to the room with a ramp. Go down it,
press the button, then while the air is still blowing, fall
down the air tunnel to the right. At the bottom, use your
lightsaber on the grill and fall through to complete the level.
Secrets
Secret
1 - Right after the first Mission Objective Complete
(which is rather early into the level), you will find a room
with a single crate and a small, thin and steep ramp leading
into a corridor. Stop in the middle of that room and look
up. You should see a triangle-shaped elevated platform. Force
Jump on it.
Secret
2 - Right after getting the last secret, drop down
and enter the passage to the left of the ramp. Go all the
way to end, then look high up to your right. There's a hole
in the wall.
Secret
3 - Now take the ramp and go onward. Eventually
you'll arrive into a room containing a hole with construction
colored borders to your left. Look across the hole. You'll
see a slightly elevated platform with a crate on it. Simply
Force Jump up there.
Secret
4 - Now go behind the ramp from which you entered
the room with the hole. The wall on the right is breakable,
but also highly explosive, so be careful. This is the last
secret before the second Mission Objective Complete.
Secret
5 - After the third Mission Objective Complete,
you will eventually take an elevator going all the way down
into a zone with rock walls. When you reach a curved corridor
going down, turn around. The wall behind you is damaged and
explosive.
Secret
6 - At the end of this corridor, you'll have to
fall down onto a catwalk to go onward. Go left on the catwalk,
and turn left when you see a ramp going up. On you right is
another damaged explosive wall.
Secret
7 - Further, you'll have to walk on a very thin
construction colored beam to cross a chasm. Follow the beam
all the way to the end, and crouch into the opening on the
left, under the floor.
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Level
19
The
Valley of the Jedi
Leave the air tunnel, and head
up the ramp then through the door on the right. Take the ramp
on your right, follow the hallway, go down another ramp and
take the lift down. Get off at the second stop, then drop
down the hole in the floor, and follow the path until you
are in a room with a dead end on the right. Blast the wall,
grab the power-ups inside, then turn around, and go into the
room with large metal supports. Go forward, down the tunnel,
then walk down the ramp at the end into the next room.
Take either of the next tunnel’s
exits, then kill the two Kell dragons that are in this room
- a combination of thermal detonators and lightsaber is the
best tactic here. Now, drop into the hole that the dragon
was guarding, and fall into the tunnel that opens up in the
middle of the shaft. Follow it until you reach a room with
ledges on the walls. Walk along the hallway, into the room
with a ramp, and fall down the shaft. Hit the switch four
times to open the stone door, then go forward to the next
door. Push the button until it closes the door, then quickly
run through before it closes behind you. Next, run up the
passage, and continue over the two counterweights.
After passing the second, drop
into the area behind the crates, then go past them and go
through the door on the left. Blast the AT-ST with your rail
detonator, then get the red key off the commander who appears.
Open the large doors using the key, and it’s end of level.
Secrets
Secret
1 - Take the first elevator and stop on the first
floor that you can. In front of you, there is a barely elevated
platform with a crate on it. Just jump behind the crate.
Secret
2 - Walk back on the elevator and go all the way
down. You'll end up in a very vertical room with some sort
of big "building" in the middle. Jump onto the building
with Force Jump, go along the walkway and jump through the
opening in the wall. Landing on the walkway on the other side
counts as a secret.
Secret
3 - From secret #2, look up, a bit to your right.
There is an inclined ledge in the rock wall. Jump on it.
Secret
4 - Fall back onto the walkway of secret #2, then
fall on the rocky floor and go straight ahead. Just before
reaching the stone "step" that forces you to do
a little jump to go onward, look to your left and all the
way up. There is a big opening in the metal wall. Jump.
Secret
5 - You will soon reach an elevator. The grating
above it is an alternative route to secret #2 and 3. Activate
it and go down. Then press the switch again to make it go
back up but step off it. There are a couple of items under
the elevator.
Secret
6 - After going past the big drill, you'll find
yourself navigating ancient passages. After turning right
twice (you don't have any choice), you will have to turn left
to go on. The wall on the right, however, is explosive.
Secret
7 - A bit further, you'll enter a room with a slightly
inclined ramp. The wall on your left when you enter the room
is also explosive.
Secret
8 - Right after the second Mission Objective complete,
manipulate the 2 ancient switches to move the 2 stone carvings
blocking your path. Leave the first completely open, close
the second one completely and run past it before it crushes
you. Go all the way to the end and take the passage on your
left. Ignore the rope and continue. When you turn right, the
midway portion of the wall on the left will be explosive.
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Level 20
Boc - The
Crude
If you are a Light Jedi, the
force powers ‘absorb’ and ‘health’ will go a long way to help
you defeat Boc, as well as the use of ‘persuade’. Unfortunately,
he jumps around so much, you’ll need to sneak up behind him
to attack. Use the central platform for cover from his force
‘destruction’, and make sure you don’t attack him while he’s
swinging both his lightsaber together. If you are looking
particularly unwell, you can head down the tunnels; these
lead to a main room which houses a Bacta tank and some power-ups.
Although if you've made your way there, you ought to watch
out for Boc, who has a habit of jumping on you when you least
expect.
Secrets
No secrets.
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Level 21
Jerec -
The Force Within
The last battle is extremely
difficult - you need to hit the switches behind both statues
to prevent Jerec rejuvenating his powers after each attack.
Use force ‘speed’ to run to the switches, and he’ll become
weaker every time. Force power ‘absorb’ is also essential
on this level to avoid his use of ‘destruction’. Two blocks
then an attack usually works - just never leave yourself open
to him.
Alternatively, plant many timed
sequencer charges next to the entrance to the recharge point,
and watch him walk into them. Be prepared to repeat this procedure
many times, as Jerec’s an extremely tough cookie. When he’s
beaten, sit back and watch the final FMV sequence, which shows
you your fate...
Secrets
No secrets.
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