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Walkthrough & Secrets
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Level 1

Double Cross on Nar-Shaddaa

From the start, turn left, collect the shield, kill both tentacle-headed aliens, then jump over the bar, collecting the cells and the gun as you go. Go up the ramps, killing the alien hiding around the corner and the one on top of the steep ramp.

Collect the shields, then go down the adjoining ramps, kill Greedo in the fan, then turn the corner and waste the other aliens. Walking right, more power-ups can be found. Jump back up, open the door and follow the corridor. Look down and to the left, then walk off to collect the shields and cells. Continue down the corridor, turn the corner, then turn around and walk along the ledge killing the aliens (one hides in the first alcove). Jump onto the boxes to get the shields, then follow the corridor along, take the lift up, then go over the bridge.

After blasting more aliens go a bridge and reach a door. Go through, over another bridge, and waste the aliens and power droid. Follow the corridor along and press the switch to activate the lift. When it arrives, get on, and ride it up.

Go over yet another bridge, turn left, and you’ll find a button. Press it, then quickly run back down the corridor. You’ll see a new lift come down. Get on it, and ride it up, then run across to the next doorway. Kill Greedo hiding in the third alcove, then take the first doorway on the right. Press the button in here, then walk into the large hangar room and drop down through the floor. Kill all the aliens, then get on the large grey platform and press the button again. Ride the platform to the top level, and follow the ledge around to the red door. Go through it, travel over both bridges (avoiding the TIE Bomber), then go through another red door.

From here, go down the ramp, and up the other side, collect the power-ups in the left-hand alcove, then drop down the right-hand hole. Go up the ramps and press the button, then quickly retrace your steps down the ramps and jump up through the hole that’s being sealed. Now take the long ramp down, press the lift button and go down. Kill all the aliens in the large crate room and go through the red door. Open the door ahead of you, and it’s level one complete.

Secrets

Secret 1 - After passing the first fan, go down the corridor noticing the platform to the right with the Gran on it. Go down to the platform and you'll notice the slanted ramp. Jump up onto the ram and climb up to the upper ledge. Fall through the hole, grab the items and continue past the fan. You'll go up a ramp then up and elevator.

Secret 2 - After reaching another fan later in the level, there is a door in front of you. Opening the door you will see 3 containers. From the bridge, look down to the right and you will see a ledge with 2 shields and a Gran on it. Make sure you have enough health, run (and jump if you need to) to the ledge. (Don't worry, there's health on the other side).

Secret 3 - You will then reach an area with the 45 degree lift. Take the left up, and before you reach the top, take the a hole in the wall on the right.

Secret 4 - After taking the large cargo lift to the upper level, you will go down a corridor that leads to a bridge. If you continue forward, you will see a tie bomber. Go back to the bridge and look to the right. You will see a 4 gaps. You can walk and jump across them or simply run to the other side.

Secret 5 - Above the room with all the boxes, position yourself so the ramp is to your left, while the room is below you. You will see a stack of boxes, with a lower level 3 boxes wide. Run and jump to this ledge. Jump up and continue forward to a hole in the boxes.

Secret 6 - From the room with all the boxes, there is one door that leads to the end of the level. Before going in the door, turn around and go around the boxes to your left. Take the ramp up to a small tunnel, leading to a room with 2 fans.

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Level 2

The Lost Disk

Head to the ramp, look over the ledge and drop down. Drop down again to the next level and fall down the tunnel. After the main door has opened, continue down the corridor to a junction. Here, kill the aliens and go right. Drop down the tunnel in the floor at the next junction and continue along some much-needed shields. Go right again, dropping down the tunnel in the floor, kill the aliens and find the health to your right down the short tunnel. Go through the door, down the ramp and drop down, killing Greedo. Walk along this corridor and at the end look down, and drop a couple of bombs on the aliens. Then drop down, continue straight on, then walk up the ramps, killing the Gammorean Guards as you go.

Go over the bridge (watching out for the two guards behind the door in the next room), then go up the ramp, through the door, use the lift, and take the doorway straight ahead of you. Run to the end, and you should then drop down onto the crates, then off again to the floor. After killing all the aliens, take the right-hand ramp down and turn left up the next ramp. Go around the corner onto the two steep ramps and press the button. You’ll see the conveyor belt opposite starting up. Now fall off onto the lower level, go down the ramp, turn left to go down the adjacent ramp and then turn left again. Around the corner you’ll find loads of crates. Jump over them to the opposite side of the room, and you’ll find a lift. Go up it and you’ll be in a room overlooking the conveyor belt.

When the crate passes underneath you, step onto it, and ride it up to the highest level. Jump off to the left, and open the door in front of you. Go through it, and jump over the crates to the other side of the room. Go through another door, get the red key, then return through both doors. From here, use one of the thin girders to get to the opposite side of the room, then press the red button.

Open the door, and press the button inside. Walk out of the door and to the left and go over another girder to the other side. From here, take the left ledge, go up the two ramps, and you’ll be in a large conveyor belt room.

When the crate passes, hide in the left or right alcove, then quickly run to the end and climb the half-ramp. When the crate passes again, jump on top and travel to the other side, again climbing the half-ramp. Repeat this procedure twice more to reach the highest point possible, and you’ll eventually be in a room with two Gammorean Guards. Kill them, and walk through into the orange girder room. Drop down and press the red button, then get on the moving girder, run to the end and drop off onto the opposite side. Drop down, and do the same with the second set of moving girders (time your crossing perfectly).

When safely over, drop down and down again onto the conveyor belt, dodge the oncoming boxes and go to the top of the ramp, then drop down the other side, and down again through the middle.

Open the door, then run straight through, killing the aliens, and drop down the left-hand hole at the end. Take the two lifts up (using the conveyor to jump between them), then go up the ramp, across the bridge, and wait for good old’ Jan to take you away from all this madness.

Secrets

Secret 1 - After navigating the level for a while, you'll arrive in a corridor with an opening on your right. From this opening, you should see something that looks like the backside of a spaceship with engine exhaust tubes. Approach the opening VERY slowly, then look all the way down (90 degrees). You should see a platform right below you. WALK slowly forward until you fall off, then hit the backpedal key and you should land on that platform.

Secret 2 - Later in the level, just after after passing the point where you had to use the red key to continue, you will end up in a room with a big grey crate, and a very big metal crate with a red outline. Go up the ramp in this room and jump down on the very big metal crate. From there, you can jump in a dark little niche inside the wall.

Secret 3 - This is probably the hardest secret to reach in the entire game. You should arrive soon enough in vast room with 2 big construction colored forks. DO NOT TOUCH THE SWITCH. What you have to do is run on the right prong and jump at the last second, then try to fall on the triangle shaped corner to your right on the lower level. Trust me you'll have to retry that jump a bunch of times. When you land on the lower level, run to the second fork you'll find there and run along its left prong and drop into a niche in the wall.

Secret 4 - Further into the level, you will pass through a big door and enter a small room filled with 2 stacks of crates. Drop down, then go to your left and jump from crate to crate to reach the top of the stack. From there, jump across the gap to the other stack.

Secret 5 - Near the room containing the previous secret, you'll find a big cargo lift. From where you are, you can already see an opening in the right side of the lift. When going up, try walking off the lift onto the small edge created by the opening. You can also try jumping. Follow the edge to a dark hole which is secret 5.

Secret 6 - After returning on the cargo lift and taking it all the way up, you will see a conveyor belt and a second cargo lift beyond it. Jump on this new lift but look down at the belt while going up. You should eventually see a crate emerge from one of the red opening and roll toward the next. Run off the lift and land on that crate, it'll allow you to jump to the platform above the second red opening.

Secret 7 - After returning to the second cargo lift, you should see a very small ledge around the walls just before it reaches the top. When the lift is at the right height, simply wall off the lift onto the ledge and collect the items at the end of it.

Secret 8 - After finally riding the second cargo lift all the way to the top, you will exit the building by going up a small slope. When you're done going up, turn around and walk along the left edge of the slope until you reach the wall, then turn to your right and you will see an opening in the wall. Jump.

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Level 3

The Return to Sulon

From the start, go left, around the house, killing all the Tuskens, then blast the middle panel of the three grates on the wall. Drop through into the house, go through the door on the left, then take the door straight ahead. Walk onto the girder and drop down, then open the door, follow the corridor along and go up the steps. Take the first door, kill the Tuskens and open the large door. In here you’ll find the red key behind some crates. Then return to the stairs and go up again.

Take the top door, through the next room, then take the door just to the right and behind you. One more door to open, and you should be in a larger green area. Take the large door, go up the steps, then through the door into a corridor. Go through another door at the end of this, then another door, then go up the steps to the waterfall room. Dive into the water, and you’ll see a tunnel down. Swim down it, and you’ll surface in a room with two switches. Press both, then go back down the tunnel and jump into the second pool. Go through the doorway, up the ramps, and follow the corridor to the electricity room.

Here, use the rock steps and the girders to reach the stone ramp, and go through the opposite doorway. Kill the huge bugs, and follow the corridor to the room with Weegee in it. Level over!

Secrets

Secret 1 - At the very beginning of the stage, when you'll try opening the main entrance of the house only to find it jammed, turn around 180 degrees and observe the rock wall. You'll notice that a section of the rock, close to where you start the level, is colored differently. Shoot it.

Secret 2 - Still outside the house, when you'll go around it to the left, you'll notice that there's another differently colored section of rock, behind the oddly planted pieces of wood in the slope.

Secret 3 - Inside the house, after falling underground when the wooden beam broke under your weight, open the door in front of you. After turning right, you'll face an enemy with an oddly colored wall behind him.

Secret 4 - A bit further inside the house, you'll find some sort of garden with vine-covered walls and a blocked passage. The left wall at the end of the passage is breakable.

Secret 5 - Right after the garden area, you will unlock a door and climb a set of stairs to the 2nd floor. On that floor, just before you arrive inside the "garage", there is a passage with windows on your right, and on your left one section of the wall is much darker that the rest.

Secret 6 - Later, you'll find a waterfall and a water basin. Jump into it. At the end of the basin, on the left, there is a dark passage going up. About midway, to the right, there is an opening in the wall.

Secret 7 - Past the water basin, you'll find another filled with some red electrified substance. As soon as you see it, fall into and turn around. Under"water", there will be an opening in front of you.

Secret 8 - Right after the last basin, you'll be in a dark passage with numerous flying beasts. About midway, there will be a sharp turn, as well as small niche into the wall to your right.

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Level 4

The Jedi’s Lightsaber

Drop down the grate, slash the next grate you come to, continue down and kill the Tuskens. Drop down from here, turn right and go along the corridor. Hit the button at the end to open the door, then go up the ramp onto the roof. Find the water pit and jump in, then go through the tunnel and up the ledges (you’ll need to crouch to get through the gate). Kill the Tuskens at the end then jump into the water and let yourself be swept down. As soon as you can, surface onto the platform and go left. Jump up the left-hand side ledges then follow the right ledge-up to the end, look over the side, and drop down a level.

Take the water chute down to the big water pool, then take the dry chute to the empty tank. Follow the chute, killing the bugs on the way, and at the end of the chute jump onto the small girders. From here, you need to walk along the edges of each girder to the end of the structure where you’ll find a small doorway onto the adjacent identical platform. Do the same again on the other side, and you’ll be overlooking another water chute. Drop into it and ride it down to the large water tank. Fall in, and swimming down, look for a gap into the central core.

Swim up into the middle of the structure and surface. You’ll see a button which you should press. This will make the water rise, but don’t worry, there’s enough space left to breathe. When the grate below opens, swim down, up past the jellyfish, and look for a gap in the wall to swim through, then continue swimming up until you surface.

This should take you to a small waterfall in front of you. Climb up this, killing the Tuskens, and follow the chute to the large room in front of you. Go all the way to the end of this room, killing all the Tuskens, and when you’re in the large pool, go right onto the concrete areas (make sure you’re not swept over the waterfall to your death). Follow the corridor along, using the lift to go up, then you’ll come to another lift. Go down it, kill the Tuskens and you’ll see a pool with jellyfish in it. Kill them with grenades, then swim to the end, go left onto the concrete and run along the corridor. You’ll find yourself in a chute. Look over the edge, then drop into the water, kill the jellyfish, and watch out for the landmines in front of you. Then go forward, through the door and go up in the lift on the left. Press the button at the top then go back down and out through the main doors to wait for Jan.

Secrets

Secret 1 - Jump into the first stream of water that you see. Follow the current and break the grating with your lightsaber.

Secret 2 - After falling into the water torrent, break the grating with your lightsaber so you won't drown. The current is strong, so get out of the water as soon as you can by jumping on the catwalk. Once you're on it, turn your back to where you come from. In front of you, there is a fork. Go right. At the end, you'll see an opening into the wall in front of you. Activate Force Speed and jump into it, then turn around. Above the opening there is a slope that you can jump onto and ascend by running.

Secret 3 - You will soon find a water-filled half pipe and then drop down to find another. Follow the current for a while, and then jump down. You must do this BEFORE reaching the big water basin otherwise you'll miss this secret as well as the next one. Continue following the current, but this time, from the floor below. You will soon find a third, dry, half pipe perpendicular to the second one. Exiting through the opening of the 3rd counts as a secret.

Secret 4 - Right after the previous secret, fall onto the concrete platform in front of you and enter the room at the end, to the right.

Secret 5 - Immediately after getting the first "Mission Objective Complete", get out of the water half pipe you were in BEFORE you enter the water purification plant. Follow the left edge of the tube and you'll find a downward slope to your left. Pick up the items you find there.

Secret 6 - Later in the level, you'll find a long water basin containing several large creatures with tentacles. About midway underwater, there will be a passage to your right that leads to a small room.

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Level 5

Barons Hed - The Fallen City

Walk around the concrete ledge, killing the aliens and robots as you go, then find the doorway next to the main hangar, and follow the corridor along. You’ll end up back on the ledge which will take you to a low bridge. Go across it, through the room and up the ramp (using your infra red goggles or field light).

You’ll find another ledge which will lead to a door on your left. Go through it and you’ll be in the town itself. Shoot the Tuskens on the balcony and enter the door. Climb the stairs, looting the two rooms on your left, then go through the room on the right and down the stairs. Go straight on, and over the bridge, then turn left and secure the courtyard area. From the courtyard, turn left and you’ll find a marketplace full of aliens and pedestrians.

Clear this area of all aliens, then look for a ramp up the side of one of the market buildings. Go up it, but don’t go through the door. Instead, turn around and jump onto the roof in front of you (you can make it, honestly). From here, jump onto the adjacent balcony and through the window. Waste the Tuskens, and follow the rooms onto the bridge, then jump up to the red awning. Run around the adjoining ledge then drop down onto the ledge in front of you. Go through the door (put your infrared goggles on), and you’ll see a slanted ledge - jump onto it, and over the humped roof, then drop off by the rubble face. Easy, huh?

Secrets

Secret 1 - As soon as you start the level, you will face a circular water basin. In the very middle of the basin, underwater, you will find a big vertical tube. By swimming down into it for a short while, you should find an opening in the wall.

Secret 2 - After reaching the city (first Mission Objective Complete), enter the first house in front of you and climb the stairs. In the room to your left, a small portion of the wall looks damaged. Break it with your lightsaber.

BONUS (Easter Egg) - This one doesn't count as a secret, but it's still kind of fun. When you climbed the stairs to find the last secret, you saw another flight of stairs going down in front of you. Walking on the first step is the only way to open a special door, and it will only work once. Quicksave, then go down the stairs and find the only door that won't open normally, then reload and run to that door before it closes. Inside you'll find none other than Max wielding a souped up blaster. He'll follow you around and attack
enemies if you touch it with your open/use key. Be careful not to accidentally shoot him though, or he'll kill you very quickly.

Secret 3 - Near the marketplace, you'll find a closed door with a canopy above it. Inside, you'll find a merchant woman being brutalized by 2 baddies. Behind the counter, a small portion of the left wall is damaged.

Secret 4 - At the back of the plaza, where numerous citizens are being attacked by baddies, you'll see a big panel tilted against the wall. Touching it with your open/use key will make it fall.

Secret 5 - Just before jumping onto the catwalk hugging the edge of the plaza, you will find a second closed door with a canopy. Inside, you'll find some sort of show room where citizens are waiting in line. Cut the line and jump on the stage. In front of you, to the left, there is a small piece of the back wall that is damaged.

Secret 6 - When you'll reach the end of the catwalk in the plaza, you'll have to choose between going through a closed door or going down a slope. Go down the slope. Below, to your right, you will see 2 concrete slabs and an upside down chair just below a window. It's possible to run and jump into the window with Force Speed.

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Level 6

Into The Dark Palace

Shoot the Probe Droid above you, then loot the adjoining room for power-ups, watching out for the landmine. Go down the ramp, and into the room , shooting the Probe Droids on route. Follow the stairs, blast the jammed door and shoot the Probe Droid. Avoid the two landmines by the blocked doorway, then crawl along the narrow gap behind the doorway.

Blast the Probe Droid here, and drop down the hole into the adjoining room’s floor. Next, take the stairs up to get the sequencer charges. Avoiding the landmine in the water, swim down, taking the stairs down for health, then resurface, before swimming straight on this time (avoiding another landmine) and down into the tunnel. Take the right fork of the underwater tunnel to collect the repeater gun, then take the next left and surface. Kill the Probe Droids here and pick up the shields and power-ups. Run to the end of the tunnel and jump up for some ammo, then climb the steps to the room at the top.

Take the lift up from here and you’ll find a room full of Probe Droids. Shoot them all, then follow the corridor, open the door on the left and blast the Stormtroopers. Open the door at the end of the corridor, drop off the ledge and run left through the tunnel. Secure the TIE Bomber room on your left, then go up the steps and blast the remaining Stormtroopers. Go back to the main corridor and continue running, under the bridge and always staying as far left as possible. Avoid all AT-ST fire, turrets, and Probe Droids. Once into the tunnel, turn right and right again immediately and go up the ramp. Blast all Stormtroopers and repeat a similar procedure with the whole of the base, which is a circular.

You then need to find the main entrance to the central base (check your map to help), which is flanked by turrets and AT-STs. In front of it is a structure with small rooms on either side. In each is a button. After securing both rooms, run into the one on the right (as you look towards the central base), and hit the button. Then quickly run to the opposite room, and press that button too. Now jump through the window in front of you and run into the base, up the ramp, turn around, and run towards the bridge which is very quickly receding. Jump across the gap, then run along the roof to the right, towards the AT-ST.

You should soon be able to jump across to a platform which joins the central base. That done, run down the corridor leading off here, turn left and continue straight on, blasting all Stormtroopers and turrets.

Go up the ramp, turn left, then hit the red button, Quickly run and jump across the barrier that’s lowering, and press the second red button. The second barrier will lower, at which point you should quickly jump onto the highest point of it, and from here, jump into the small crawl space in the roof that it’s revealed. If you fall (and it is tough), slash the grill with your lightsaber and use the small tunnel to return to the same point.

Once in, crawl along to the grill, slash it with your lightsaber, and drop down the second grill you come to. Then hit the red button in the small room, slash the grill below you and drop down. There’s loads of Stormtroopers and a turret here, so blast them all, and press the button next to the lift.

Take the lift up when it arrives to end the level.

Secrets

Secret 1 - When navigating the destroyed neighborhood, you'll eventually come across a stairway that goes underwater (watch for the mines). Underwater, you will notice that the stairs keep going down further, to your left. Follow them. Swim into the room to your right. There is a hole in the ceiling, to your left.

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Level 7

Yun - The Dark Youth

A simple level, this one. It’s a one-on-one lightsaber duel with Yun. It’s a good idea to use your force powers here, especially Force Seeing if he renders himself invisible. You can also still use your guns, although he will be able to block head-on shots.

Secrets

No secrets.

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Level 8

Palace Escape

Switch to your Stormtrooper Rifle and blast the troops, then take the lift down and collect the power-ups hidden around the corner. Going back up the lift, look for a grill in the wall. Slash it with your lightsaber, get in the hole and slash the control panel. Then get back on the lift and ride it all the way up to the roof. Kill the Stormtroopers, while avoiding the TIE Bomber’s bombs. Now run to the right-hand edge of the roof. Looking down, you should be able to see a tiny ledge. Drop onto it and walk along. At the end, climb up the ledge and you’ll be perched on a slim girder. Walk up to the top of this structure, blasting the turrets on the way, and make your way to the next identical structure. Looking inside the massive drops you’ll notice a small hole in the wall of the green chute. From the opposite side, run forward, and jump inside. Follow the tunnel, then drop down and go down all the ramps.

Blast the Stormtroopers and collect the power-ups here. Now take the ramps back up to the lift and ride it down. Go down the next lift and you’ll see a huge beast crawl out in front of you. Kill it (using sequencer charges and grenades), then collect the rocket launcher from the small adjoining room and press the button to call the slow lift down. Go back up both lifts, then climb out of the lift roof using the blocks inside. As the second lift passes, jump on top of it, and as it reaches the highest point, jump onto the white ledge in the wall. Lightsaber the grill to your left, follow the tunnel, and use the two sets of girders to reach the opposite door.

Now jump onto the lifts to access the green and white alcove and walk in. As you do, the floor will open, and you’ll drop down. Now jump to the left, blast all the Stormtroopers and grab all the power-ups. Walk left, drop down, then let the air tube blast you over to the other side. Get on the roof of this pipe, and blast the turret and troopers ahead of you. A tight ledge just down and to the left houses Bacta Tanks. Take them, then drop down, using the small ledges to break your fall, then crawl through the opening. Take the lift up, then run down the corridor and quickly run over to your right as the hangar doors open.

Now simply wait for Jan again.

Secrets

Secret 1 - At the start of the stage, take the lift to go down to the room below. At the back of the room, to the left, you will find a small, dark passage.

Secret 2 - After getting on the roof, you'll see 2 possible ways of getting into an air duct. Inside the duck, in between the 2 entryways, you'll find a robot flying over a rusty metal panel. Break it.

Secret 3 - A bit further inside the same air duct, just before the rusty grating on the floor, there will be another rusty metal panel on your left.

Secret 4 - Later in the level, you will find a large wind tunnel. When the wind dies down, run into the back of tunnel and drop on the metal grating. By looking up, you should find a little niche in the wall. Wait for the wind to build up a little, and then jump into it.

Secret 5 - Just after the last secret, jump to the other building with the help of the powerful wind, but don't continue your way into the second tower just yet. Approach the huge gap you've just leaped across and look to your left. You should see a very thin ledge. Follow it around the tower until you find a grating on the wall. Be careful, the wind is tricky here.

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Level 9

Fuel Station Launch

Turn to your left, go up the stairs, run along the platform and jump over to the opposite side for some power-ups and shields. Then go up the stairs again, walk towards the large pipe, crawl underneath and kill the Bossk. Now crawl up the side of the pipe and squeeze through to the small tunnel. Walk along and you’ll find a number of ramps and a room on top. Go up the first ramp, kill the Bossk on the other side, and pick up the yellow key from inside the room. Then jump from the ramp back to the start position, and use the key on the door.

Blast the Bossk down the hall and the Stormtroopers, then hit the switch in the green panel. Follow the ramp down to a small room, go in, and look at the map. Now go down in the lift, blast the guards and follow the ramp you’re on. Hot the second switch at the end then jump up to the platform on your left. Go through the door, crawl through, and drop down to the right. From here, take the lift up and walk forward to get the wrench. Drop back down again and continue down the ramp. Drop off the level you’re on to the next level, then use the lift to get down to the lowest level. Jump across the gap to the platform, follow the ramp around to the small room, then press the pump switch. Go through the door that’s opened behind you, and once through, close it behind you. Go through the next door, and close that behind you too.

From here, go down the lift and shoot the Bossk on your right. Open the door and hit the switch at the end. Walk through into the room and go through the door in the left corner. Follow the corridor until you reach a switch. Press it and the floor will drop down. Now go across the big room and blast the turrets and troopers. At the end there’s an alcove with health in and a grill that houses some power-ups. Get them, then go through the red door. After you enter the next room, press the three switches from left to right, then take the lift down. Walk out, and flick the switch on the wall, then walk down to the bottom and jump up the right-hand side. Press the switch to seal the door, then continue to the next tank and repeat the opening and closing behind you.

Eventually you’ll find two large pipes at the end. Go through the left-hand one, and open the door at the end, shooting the stormtroopers to your left, and walk into the room they were in. From here, walk up the steps on the left, then turn to your right and take the lift down. Now walk to the left, up the ramp, take the next left, then right, and hit the switch on the wall to open the panel. Go through the thin panel opening, turn left and keep running, shooting the robots on the way. Jump across the fuel pool, and continue and you’ll eventually fall down a drop. Take the lower pipe down and you’ll find yourself in a huge spherical room.

Use your lightsaber to open the grate in the middle of the room and jump in. When you stop falling, jump to the right, killing the Bossks, and go up the steps to the door. Go through, and walk up to the ship plans. Now turn around and go to the left and take the lift up. Walk along the corridor until you reach a door, go through, walk right, then left and go up the ramp. Take the next lift up, turn right and go up the ramp. At the top, turn left and take the lift up all the way. Then turn right, go up the ramp then make for the doorway and go through, up the stairs. Walk along the pipe, blasting the robots. At the end, fall off to the left. Walk forwards and quickly jump onto the opposite platform to finish the level.

Secrets

Secret 1 - Not far from the beginning, you'll have to duck to pass under a big pipe. Once you've cleared the pipe, don't drop down just yet. Follow the edge to your right into an opening in the wall.

Secret 2 - After entering the refueling station (first Mission Objective complete), go around the huge main reservoir to the left. You will see a door with 2 small explosive barrels near it. Jump on the area over the door.

Secret 3 - After finding the last secret, take the door and inside, you should find a dark little hole which is in fact an elevator shaft. Call the elevator with the switch to the right and down down. As soon as you get off, immediately look to your left and up. You should see a little niche. Jump.

Secret 4 - You should eventually find some sort of stormtrooper bunker where there is a lift and a door where you must crouch to pass through. This bunker is located BEFORE you go through the main reservoir (second Mission Objective complete). As soon as you crouch and pass the door, go right and look up. There is an opening in the wall in front of you.

Secret 5 - Right after getting the second Mission Objective Complete message, take the lift in front of you. It will go down, but stay on it. It will go back up to where you came from. Don't move. It will move up a second time. Getting off the lift into this hidden room counts as a secret.

Secret 6 - Immediately after the last secret, you'll see a room with a lot of explosive barrels. Resist the urge to blow them up. Instead, jump from barrel to barrel all the way up to a small opening in the wall.

Secret 7 - Now get back and blow up all the barrels. When the room is empty, you'll find a second opening at the bottom of a wall.

Secret 8 - Near the last 3 secrets, you'll enter a vast room with 2 gigantic pipes. Immediately jump to the pipe on the right and run all the way across the room. There is a small opening in the wall, to the right of the pipe.

Secret 9 - In the same room, at the end of the left pipe where the pack of turrets is located, one of the orange panels is breakable.

Secret 10 - Later, after being inside the refueling pipes for a while, you will enter a huge, empty spherical reservoir where you must break the hatch in the middle of the floor to go onward. Fall down the shaft and continue until you get a "Mission Objective Complete" message, then stop and look to your left, a bit up. You'll see a small dark hole in the wall.

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Level 10

8t88’s Reward

Go up, then down the ramp, turn right, go through the door and kill the Stormtroopers. Go up the stairs, and press the switch on the control panel. Return to the now-open doors and drop down into the room. Shoot the panel on the right-hand side (if you have the boxes ahead of you), and blast the Stormtroopers that come out. Then enter the door, go through the two sets of doors, then down the ramps and through the door at the bottom.

Go over the bridge, through the door, and drop down to ground level. GO through the door that’s straight ahead of you, shoot the turrets and Stormtroopers, then go through the door on your left, passing through three more doors and picking up the red key, until you reach a bridge. Go over the bridge, and drop down onto the lowest bridge, then jump across to the central structure, open the door at the end of the ledge, and blast the troopers. Search for, and press the small black button on the wall, then go up the ramp, straight over and down the next ramp. Pick up the blue key from this room, then travel all the way up the ramps to the highest point.

Here, you’ll find a door. Go through, blast the troopers and pick up the power-ups, than take the lift down, go through the door, and use the large pipes to climb up to the room with the fan. Once on the side of the room, use the tiny girder to edge around it, blasting the two switches on either side of it. Once the fan’s stopped, go in, and walk down the tubes until you find a panel with a square door in it. Open the door, go through, and walk along the ledge to the door on the opposite side of this generator room. Go through it, take the lift up, then press the right hand button next top the window to deactivate the generator. Next, fall down the lift shaft, and drop down the large hole in the center, where the generator used to be working. You’ll be swept along until you find 8t88’s shuttle, then press the button beside the door to finish the level.

Secrets

Secret 1 - Walk behind the first stairway you will find, near the beginning of the level.

Secret 2 - A bit further, you will come to 2 high speed elevators leading down next to small albeit very vertical room containing several crates and a few flying droids. The big red crate in the back of the room has a low roof over it, and there's a hole in that roof.

Secret 3 - When you'll be breaking the electrical grid to the left of the huge fan with your lightsaber, you'll notice that the metal beam you're standing on leads to a dark little niche in the left wall.

Secret 4 - After disabling the aforementioned huge fan and entering the air ducts, you should soon find a small door leading to the reactor core (your next objective), but don't go there yet. Move forward past the door. At the next intersection, turn right and go all the way to the end.

Secret 5 - Return to the previous intersection and again, take a right and go all the way to the end.

Secret 6 - After disabling the reactor, fall down where the red particles were previously floating. Break the metal grid and active Force Speed. It should allow you to fight the powerful wind inside the tunnel and you'll be able to turn left right after entering, before the wind takes you further down the passage.

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Level 11

The Brothers of the Sith

Gorc and Pic are pretty tough together, so try to take them on one at a time. Generally the big guy is simpler to dispatch with jumping attacks, so waste him first, then use power slashes (the ‘Z’ key) to kill Pic.

Secrets

No secrets.

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Level 12

Escape with the Map

Open the door to the right of you, nip through the next door on your right and leg it straight on through the large hangar door. Follow the corridor round, going through any doors you come across, then take the left tunnel. Go up the circular lift and pick up the yellow key. Now ascend the yellow lift, hit the switch and open the door. Cross the bridge and take the lift up. Nab the green key, call the opposite lift and go down. Get off, collect the red key, retrace your steps back to the tunnel by going down the circular lift and walk through the other door by the tunnel. Go down the lift, hit the switch next to the forcefield, then follow the conveyor belt along and squeeze through the thin tunnel and up the lift.

Jump onto the large crates from the ledge until you reach the ledge with two doors. Wander in and get the blue key, then return to the circular lift room and ascend the yellow lift again. Use the switches to get across the yellow and red key bridges, then whack the blue key switch. Cross the bridge and the green key bridge, then go up the lift and follow the ramp until the room turns red. From here, go down the opposite side (which is identical to the one you've just come up), over the bridge and open the door. Walk up the ramp and go left around the platform. Enter the door on your left, drop down, go through the door and get on board Jan’s ship.

Secrets

Secret 1 - When going all the way down in the very vast room containing a conveyor belt and massive gray crates, go around the crates you'll find in front of you when getting off the elevator to the left and go all the way to the back.

Secret 2 - Afterward, deactivate the force field and take the conveyor belt to the next room. Look to your right, you should see a small strip of non-electrified floor along the wall. Jump on it and take the elevator at the end. Once you're up there, there is a big gray crate on your left. Somewhere along the back of this crate, you'll find a rusty panel.

Secret 3 - In front of the crate of the previous secret area, you'll notice several magnetically suspended crates. Simply jump from crate to crate in a straight line all the way to the wall, and fall in the large opening you'll find there.

Secret 4 - Take the same elevator and jump again from crate to crate, except that at the last crate from which you fell down to find the previous secret, jump to crate to your right, move forward a bit, and turn to your left. You should see a second large opening in the wall.

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Level 13

The Lost Planet of the Jedi

Drop down the ledges and ramps and follow the left-hand ledge around until you reach the forcefield. Then run up the ramp, blast the turrets and slash the power supply with your saber. Cross the bridge, through the door, up the ramp and slash the power supply over the grill, again using your saber. Now go back through the door, over the bridge and go up the ramp on the right-hand side. Slash the yellow grill, and drop down. Go up the lift at the end, and slash the last power supply. Now return to the main forcefield and walk through into the water.

Swim down as far as you can, then surface and follow the current until you see a small underwater tunnel on your right. Squeeze through, surface in the pool, and jump out, running up the ramp. At the top, use the lift to descend, open the door, and kill the AT-ST using the rail detonator. After you've blasted it, look down under the bridge and you’ll notice a pipe running underneath. To get onto it, you need to run off the side of the platform at the bridge. You should just miss the side of the bridge, and land on the pipe. Run along it in the direction of the forcefield and jump into the crevice in the wall. Take the left-hand tunnel and follow it. Slash the grill at the end, jump up, and press the switch in the adjoining room to lower the forcefield.

Now run up to the room which is situated to the left of the now-deactivated forcefield. Nip up the ramp onto the top ledge where you’ll find another switch. Press it to open the main doors, then run through and close them behind you with the switch to stop the endless supply of fuming Stormtroopers following you.

Press the lift switch in the alcove on the right, then ride the lift up. Hit the switch in the room on the left of this area, then walk into the next lift to finish the level.

Secrets

Secret 1 - If you jump in the river near the beginning of the level and let the current carry you, you'll eventually pass under a big piece of rock with a hole under it. Use Force Speed to fight the current and jump into the hole.

Secret 2 - Near the metal bridge, you'll find 2 turrets. There is a dark corner behind the one on the left.

Secret 3 - After slicing the metal grating to break into the stormtrooper bunker, fall onto the catwalk below and go all the way to the end, turning right just before reaching the elevator. Blow the barrels you'll find at the end which will create a hole in the floor.

Secret 4 - After deactivating the great force field and passing through it (second Mission Objective Complete), you'll find a small pool of water. Swim to the back and left of it, and go underwater. Follow the crack in front of you and turn right when you can. Get out of the water and climb the slope, then turn right. Fall onto the tiny platform right under you and use Force Speed to partially climb the steep slope to your left. There is a hole in the left wall of the slope.

Secret 5 - You will soon come to a second river much larger than the first one. Use Force Speed to be able to swim against the current, and go underwater. If you hug the rock wall to the left, you'll eventually find an small passage at about 2/3rd depth, near the waterfall.

Secret 6 - Let the current take you to the end of the river (you can use Force Speed to go even faster). Almost at the end, there will be a underwater passage on your right leading to a large basin containing water monsters, and flying droids and beasts outside. You will also notice a relatively high niche into the rock that you can nevertheless reach from the water with Force Jump.

Secret 7 - A bit further, you will enter into a stormtrooper bunker. Take the elevator and position yourself so you have the switch to your right. While you're going down, you will notice a small niche in the wall in front of you, just above the pile of 2 crates.

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Level 14

Maw - The Revenge

Quite a difficult opponent - you’ll need to avoid Maw’s spinning attack and his grip damage - but there are loads of power-ups and objects to force ‘throw’ with. You’ll find some health behind the column where you start, and the upper level can be reached by jumping from the top of the lift onto the adjacent walkway.

Secrets

No secrets.

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Level 15

The Falling Ship

Walk towards the door, avoiding the pit in the floor. Look to your upper left when you arrive at the door, and you’ll notice a tunnel. Jump into it, then slash through the grates. Drop down the shaft, then jump up and run at the fan, slashing the grate. Do the same for the second fan, then leg it down the corridor and drop into the curved red room.

Drop through the opening with red lights into the tunnel, then run beyond the oval openings and drop into the square room. From here, take the tunnel on the left until you reach a hole. Drop down, then drop towards the cross in the cylinder-shaped opening. Through the cross there’s an opening - take it, and follow the tunnel into a room containing some crates.

Go down the ramp that leads down to a door, open it and run forward past the arrows into the room. Now you’re in there, hit both switches, then return through the door and up the two ramps. You’ll eventually pass some arrows pointing in the direction you’re going. Follow them and the tunnels it leads you to until you find a ramp. Go down it, through the door, and hit the switch just to your right. Run across the walkway and get into that there ship.

Secrets

Secret 1 - Right at the start of the level, turn around and walk toward the door. Up on the wall to your left, you'll see an air duct. Jump into it (which could prove to be difficult considering the conditions of the level), break the grating and go through it. This counts as a secret, the only one in the level, even though the air duct contains nothing and leads to nowhere interesting (in fact, I suggest you turn around and walk back to where you started and complete the stage normally).

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Level 16

Sariss - Jedi Battleground

To defeat Sariss, your best bet is to grab Yun’s lightsaber, run for cover and find the entrance to the fallen ship. In it you’ll find health packs and a stack of shrapnel that can be used with force ‘throw’. If you’re a light Jedi, using your saber and the force power ‘persuade’ should do the job. If you’re a dark Jedi, try to avoid her line of sight so she doesn't use her dreaded ‘eye of death’ on you.

Secrets

No secrets.

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Level 17

The Valley Tower Ascent

When the lift arrives at the top, go left, up, and into the room. Hit the switch, then quickly run down the ramp and through the door. Move down the hallway, past the AT-AT, then go up the lift, and once on the ledge, activate the switch to open the door. Go in, and take the first ramp on the left up to the top. At the top, hit the switch to deactivate the forcefield, then return, and call the lift. Take the lift down one stop, run across the cross and go left in order to get in front of the grill in the wall. Slash the grill, and the grill behind it, with your lightsaber, then go forward in to the yellow light room. Move forward into the shaft and fall down - don’t worry, you’ll be held up by the gravity. Now drop onto the ledge beneath you (you’ll have to turn round to see it), and activate the switch.

Behind you, you’ll see cargo crates rising up. Jump onto one, and ride it back to the ledge you came from. Return through the grates and ride the lift up two stops. You’ll now see conveyer belts on the floor and cargo crates traveling along them. Using the crates, jump to the ledge above you, then go in the door on your left, and shoot the fuel drums from a safe distance. Collect the power-ups from the secret passage that is revealed, then jump onto one of the cargo crates, and ride it into the next vertical tunnel. As you go up you’ll notice a ledge. Jump off, onto it and pick up the railgun and the power-ups. Then drop down to the bottom of the shaft, jump back onto a crate and leap into the tunnel entrance on the side of the shaft.

Jump into the air tunnel, avoiding the ledges on the side, then move forward and out of the air tunnel onto the ledge. Drop down the ledges until you can get access to the large lift. Activate the lift and go up. From here, go left and take the small lift down, avoid the wind tunnel to run to the other side of the walkway and go up the ramps. Hit the switch you find, then run back the way you came, across the walkway, up the lift, and go through the door. To the right you’ll see a platform. Get on it, hit the switch, then run forward and walk to the edge of the canyon. Drop down onto the ledge, go through the room then take the lift up. From here, follow the stone ramp up, get on the lift and go up.

Run around the corner, down the passage, then run past the wind tunnel and down another passage. Go up in the lift at the end, then run around the corner to the wind tunnel. Drop down it, and go down the left passage. Follow the ramps, then hit the switch and head back under the pipes to where you were. Hit the switch, and quickly run into the pipes where the doors were closed. Fall into the cylindrical hole in the floor and look straight down, opening the doors as you fall.

Hit the switch you find in front of you, then take either hallway and ride the elevator up. Follow the hallway you find until you find a ramp, then open the doors at the end. Follow the tunnels to a ledge, then follow the ledge to a room and a switch. Hit the switch, then drop off the ledge, into the bottom of the large air tunnel and rise up to the top. Use your saber on the grill, and go into the elevator to complete the level.

Secrets

Secret 1 - In the imperial base at the beginning of the stage, take the lift all the way up to the last floor. Up on the catwalk, there is a room containing large fuel barrels. Behind them you'll find a passage.

Secret 2 - Still on the last floor, enter the green colored zone. Here the gravity is reduced and you'll never take any fall damage no matter from how high you fall. Along the walls, there are ledges you can reach by doing Force Jumps, the highest counting as a secret. Note that if you have a hard time pulling the jumps, you can always come back later after activating the cargo convoy system (first Mission Objective Complete) and let a crate carry you all the way up.

Secret 3 - Later, you'll find a wind tunnel blowing over a catwalk hanging above a ravine. When the wind dies down, activate Force Speed and run to its source.

Secret 4 - A bit further, you'll find a room with numerous explosive barrels. There is a hole in the floor under one of the barrels.

Secret 5 - Just before the end of the level, in the second imperial base, you will find a huge column of strong, continuos wind going upward. Jump into it, but don't go in the middle, stay near the edge. You'll eventually hit a ceiling of metal preventing you from being taken higher up by the wind. Don't let the wind pull you into the middle, instead move toward one of the openings in the rock wall.

Secret 6 - Go into the second opening in the rock wall, carefully going around the wind column.

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Level 18

Descent into the Valley

At the top go through the door, and descend the ramps. Hit the switch, get on the lift, then fall down to the bottom by the large cargo door in the floor. Take the small lift up past two levels, then jump to the hole on the other side and collect the power-ups. Then drop down, follow the tunnel into the room, go up the ramp and open the door in front of you. Go in, then take the door on your right. Follow the hallway, and go down the ramp into a room with a large hole in the middle. Move into the hallway, then use the switch to call the lift. Ride the lift, then follow the walkway and open the door you come to with the switch. Go through, pick up the control room key, then go through the other door, take the lift up and drop down. Follow the tunnel along, then head up the ramp to the control room door on the right. Go through, hit the switch, then leave the room.

Take the door on the right, go through the next door, clockwise along the hallway, go around the pit, then take the lift down. Go across the outer walkway, through the two doors, then hit the switch you find. After the payload has passed, jump down onto it. Then, facing the flat wall, go to the left ledge, and go down the hole in the floor. Follow the hallway along, and take the left branch.

Go through the door on the far side, then take the lift down, hit the switch in the room, and you’ll see the payload rotate. Leave the room, taking the walkway to the right, then jump onto the rotating payload. This is very difficult, so use force jump and/or force speed. Run along it, then try to jump to the midsection, then to the opposite side. At the end of this room is a door; go through it, take the hallway on the right, then hit the three switches you find at the bottom. Follow the walkway, along to the hall, then ride the lift down. Go down the rocky hallway, then jump onto the walkway opposite you. Turn right, and follow it until you find a ramp. Follow this down, and drop through the hole surrounded by yellow lines, then go out of the door and jump to the far ledge. Walk along the thin wall, then jump to the ledge on the other side. Hit the switch, then drop onto the walkway and go forward - through the hall on your right, the doorway, and up the ramps.

At the top, turn around, and jump up the ledges to the top, then drop onto the thin ledge below, and jump onto the roof of the room. Go in the opening, and follow the hallway to the room with a ramp. Go down it, press the button, then while the air is still blowing, fall down the air tunnel to the right. At the bottom, use your lightsaber on the grill and fall through to complete the level.

Secrets

Secret 1 - Right after the first Mission Objective Complete (which is rather early into the level), you will find a room with a single crate and a small, thin and steep ramp leading into a corridor. Stop in the middle of that room and look up. You should see a triangle-shaped elevated platform. Force Jump on it.

Secret 2 - Right after getting the last secret, drop down and enter the passage to the left of the ramp. Go all the way to end, then look high up to your right. There's a hole in the wall.

Secret 3 - Now take the ramp and go onward. Eventually you'll arrive into a room containing a hole with construction colored borders to your left. Look across the hole. You'll see a slightly elevated platform with a crate on it. Simply Force Jump up there.

Secret 4 - Now go behind the ramp from which you entered the room with the hole. The wall on the right is breakable, but also highly explosive, so be careful. This is the last secret before the second Mission Objective Complete.

Secret 5 - After the third Mission Objective Complete, you will eventually take an elevator going all the way down into a zone with rock walls. When you reach a curved corridor going down, turn around. The wall behind you is damaged and explosive.

Secret 6 - At the end of this corridor, you'll have to fall down onto a catwalk to go onward. Go left on the catwalk, and turn left when you see a ramp going up. On you right is another damaged explosive wall.

Secret 7 - Further, you'll have to walk on a very thin construction colored beam to cross a chasm. Follow the beam all the way to the end, and crouch into the opening on the left, under the floor.

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Level 19

The Valley of the Jedi

Leave the air tunnel, and head up the ramp then through the door on the right. Take the ramp on your right, follow the hallway, go down another ramp and take the lift down. Get off at the second stop, then drop down the hole in the floor, and follow the path until you are in a room with a dead end on the right. Blast the wall, grab the power-ups inside, then turn around, and go into the room with large metal supports. Go forward, down the tunnel, then walk down the ramp at the end into the next room.

Take either of the next tunnel’s exits, then kill the two Kell dragons that are in this room - a combination of thermal detonators and lightsaber is the best tactic here. Now, drop into the hole that the dragon was guarding, and fall into the tunnel that opens up in the middle of the shaft. Follow it until you reach a room with ledges on the walls. Walk along the hallway, into the room with a ramp, and fall down the shaft. Hit the switch four times to open the stone door, then go forward to the next door. Push the button until it closes the door, then quickly run through before it closes behind you. Next, run up the passage, and continue over the two counterweights.

After passing the second, drop into the area behind the crates, then go past them and go through the door on the left. Blast the AT-ST with your rail detonator, then get the red key off the commander who appears. Open the large doors using the key, and it’s end of level.

Secrets

Secret 1 - Take the first elevator and stop on the first floor that you can. In front of you, there is a barely elevated platform with a crate on it. Just jump behind the crate.

Secret 2 - Walk back on the elevator and go all the way down. You'll end up in a very vertical room with some sort of big "building" in the middle. Jump onto the building with Force Jump, go along the walkway and jump through the opening in the wall. Landing on the walkway on the other side counts as a secret.

Secret 3 - From secret #2, look up, a bit to your right. There is an inclined ledge in the rock wall. Jump on it.

Secret 4 - Fall back onto the walkway of secret #2, then fall on the rocky floor and go straight ahead. Just before reaching the stone "step" that forces you to do a little jump to go onward, look to your left and all the way up. There is a big opening in the metal wall. Jump.

Secret 5 - You will soon reach an elevator. The grating above it is an alternative route to secret #2 and 3. Activate it and go down. Then press the switch again to make it go back up but step off it. There are a couple of items under the elevator.

Secret 6 - After going past the big drill, you'll find yourself navigating ancient passages. After turning right twice (you don't have any choice), you will have to turn left to go on. The wall on the right, however, is explosive.

Secret 7 - A bit further, you'll enter a room with a slightly inclined ramp. The wall on your left when you enter the room is also explosive.

Secret 8 - Right after the second Mission Objective complete, manipulate the 2 ancient switches to move the 2 stone carvings blocking your path. Leave the first completely open, close the second one completely and run past it before it crushes you. Go all the way to the end and take the passage on your left. Ignore the rope and continue. When you turn right, the midway portion of the wall on the left will be explosive.

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Level 20

Boc - The Crude

If you are a Light Jedi, the force powers ‘absorb’ and ‘health’ will go a long way to help you defeat Boc, as well as the use of ‘persuade’. Unfortunately, he jumps around so much, you’ll need to sneak up behind him to attack. Use the central platform for cover from his force ‘destruction’, and make sure you don’t attack him while he’s swinging both his lightsaber together. If you are looking particularly unwell, you can head down the tunnels; these lead to a main room which houses a Bacta tank and some power-ups. Although if you've made your way there, you ought to watch out for Boc, who has a habit of jumping on you when you least expect.

Secrets

No secrets.

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Level 21

Jerec - The Force Within

The last battle is extremely difficult - you need to hit the switches behind both statues to prevent Jerec rejuvenating his powers after each attack. Use force ‘speed’ to run to the switches, and he’ll become weaker every time. Force power ‘absorb’ is also essential on this level to avoid his use of ‘destruction’. Two blocks then an attack usually works - just never leave yourself open to him.

Alternatively, plant many timed sequencer charges next to the entrance to the recharge point, and watch him walk into them. Be prepared to repeat this procedure many times, as Jerec’s an extremely tough cookie. When he’s beaten, sit back and watch the final FMV sequence, which shows you your fate...

Secrets

No secrets.

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