| Click
on the banner to return to the Racer menu |
|
|
| |
| |
| Drivers
and Their Pod Racers
When you start the game
as a new player (by selecting one of the empty save
game slots) or in Practice mode, you'll only be able
to choose between six drivers (Anakin Skywalker, Ebe
Endocott, Dud Bolt, Gasgano, Elan Mak and Ody Mandrell).
As you move along in
the Tournament races, you'll unlock the other drivers
(see the tables above). You can switch to a new driver
at any time before you jump into a tournament race.
It's important to note that when you switch drivers
later on, once you have made upgrades to your pod, you
will retain those upgrades. When you cycle through the
driver list before a race, the bar charts that show
you a pod racer's vital stats will reflect any tweaking
or new equipment that you've already purchased.
While each pod racer
offers up a unique combination of attributes, most begin
fairly evenly balanced overall (before you factor in
any upgrades). You will notice, however, that a few
pod racers are simply lame (like Mawhonic) - don't waste
your time driving them until you're much more experienced
in the game and want a new challenge.
A stock pod racer, no
matter which one, will not give you enough performance
to win the later races, but continuing to upgrade your
racer, and then selecting the best racer for the track
(if your current driver isn't it), can be one of the
keys to ultimate victory.
You will often find that
a particular pod racer (often the favorite) always breaks
to the front in a given race. Watch this driver carefully
and try to pick up on any weaknesses he may have, and
select a pod racer that counters that weakness well
(as an example, Sebulba is amazingly fast in the final
Galactic race, but his acceleration is weak - pick a
pod with a high top speed and good acceleration, and
you've just given yourself a leg up).
You'll find a table below
that outlines the different drivers and their pods.
The table points out the greatest strength and weakness
of each driver's pod, as well as the length of the racer
(remember, a longer pod racer sways out more on turns).
| Driver |
Race
Unlocked |
Strength |
Weakness |
Length |
| Anakin
Skywalker |
start |
traction |
acceleration |
long |
| Ebe
Endecott |
start |
traction |
air
brake |
medium |
| Dud
Bolt |
start |
traction |
cooling |
long |
| Gasgano |
start |
traction |
air
brake |
medium |
| Elan
Mak |
start |
repair |
acceleration |
short |
| Ody
Mandrel |
start |
traction |
top
speed |
long |
| Teemto
Pagalies |
Amateur
2 |
traction |
top
speed |
long |
| Aldar
Beedo |
Amateur
3 |
top
speed |
acceleration |
short |
| Clegg
Holdfast |
Amateur
4 |
traction |
air
brake |
medium |
| Fud
Sang |
Amateur
6 |
repair |
acceleration |
short |
| Mars
Guo |
Amateur
7 |
traction |
cooling |
short |
| Bullseye
Navior |
Semipro
1 |
traction |
top
speed |
long |
| Ratts
Tyrell |
Semipro
2 |
top
speed |
acceleration |
medium |
| Wan
Sandage |
Semipro
4 |
traction |
cooling |
medium |
| Boles
Roor |
Semipro
5 |
top
speed |
cooling |
medium |
| Neva
Kee |
Semipro
6 |
traction |
top
speed |
short-pod
in front |
| Ark
Roose |
Semipro
7 |
acceleration |
repair |
short |
| Toy
Dampner |
Galactic
1 |
air
brake |
top
speed |
medium |
| Mawhonic |
Galactic
4 |
traction |
acceleration |
short |
| Sebulba |
Galactic
7 |
top
speed |
cooling |
medium |
| Slide
Parmita |
Invitational
1 |
repair |
top
speed |
medium |
| Bozzie
Baranta |
Invitational
2 |
acceleration |
air
brake |
short |
| Ben
Quadinaros |
Invitational
4 |
top
speed |
air
brake |
medium-4
engines |
|
|
|
| Viewing
Your Pod Racer |
Top |
|
|
|
| 3D
view
Before you enter into
a race, you can select Inspect Vehicle from the main
menu to go the a 3D view of your pod racer in the pit
hanger just before the race. Use the control stick to
move around your pod racer.
You can zoom in and out
by tapping the up/down C buttons. Tap the left/right
C buttons to move to a new "center subject."
You can center your camera on: the pod racer, the cockpit,
each engine, each pit droid and the pilot.
You can't get any useful
information on the current state of your pod racer from
this view, but if you push the A or B button here, you'll
see the main menu superimposed over your 3D view. |
|
|
| Component
View
By selecting Vehicle
Upgrades from the superimposed Main Menu, you will see
a visual representation of your main racer components
on the right side of the screen. The current component
will be highlighted (all others will be blacked out).
The bar to the right of the component indicates its
current level of operation.
You can also see the
amount of "enhancement" given by each upgraded
component on the bottom of the screen. The original
performance level of your pod racer's selected component
is indicated by the light blue bar. Any extra performance
that you've upgraded will be indicated by a yellow bar.
When you move from component
to component, the 3D view will also change to show you
where on the pod racer the selected component is located.
Pushing the A button
from this view will take you to Watto's shop, where
you can browse his selection of available upgrades.
Pushing the B button
from this view will take you to the Main Menu. |
|
|
| Pit
Droids
When you begin a tournament,
you're given a single pit droid to repair and maintain
your pod racer between races. Watto has three other
pit droids for sale for 1,000 truguts each. You should
buy all three as soon as you can afford them. Once you
have your full compliment of four pit droids, the Buy
Pit Droids option will no longer appear on the Main
Menu.
The pit droids will make
repairs on your pod racer after each race. The repairs
aren't based on time, but rather a set value of repair
after each race (and they may not be able to fix all
of the damage you've caused to your racer after just
one race). You can check out the droids welding and
working on your racer from the Inspect Vehicle view.
|
|
|
| |
| Damage
You'll be surprised at
just how rugged a cobbled-together pod racer can be,
but even the most burly of racers will suffer some damage
after you've scraped a rock wall a few times at more
than 500 mph.
Each time you cause damage
to your racer (you can only damage the engines), the
engine display will flicker on the bottom left of the
screen. Each engine has three different damage areas,
and the damage levels range from green to red. You'll
often find the front of your engines taking the most
damage. This is logical, since you're probably ramming
more obstacles than sideswiping them.
If you damage an engine
with a deep red damage area, you'll see "Warning"
superimposed over the engine display. You'll also probably
notice a serious degradation of performance - now is
the time for some immediate repairs!
Below are a few more
tips to minimize the damage to your pod racer:
- Keep thrusting when you lose an engine - you'll
buy some extra time before you crash.
- You'll often find yourself banging up one engine
of your pod racer more than another on any given course
- keep your eyes on the damage display and if one
engine is red, try to err on the opposite side.
- Your pod racer will take damage from any fall or
jump - to minimize damage, and to increase your "hang
time," pull back on your control stick as you
take off on the jump. This will redirect some of your
thrust downward and cushion your landing.
- Don't let yourself "ping pong" from one
side of the course to another - this will chew up
your engines faster than anything. If you find yourself
banging back and forth, release the accelerator and
try to regain control slowly.
|
|
|
| Mid-Race
Repairs
Each pod racer is equipped
with an automatic repair unit (you can upgrade this
unit - see below). If you find yourself with some serious
engine damage, start the repair process by holding down
the R button. Your pod racer will slow down during repairs,
but it could be better than watching an engine blow
up, sending you corkscrewing into a wall. Below are
a few other tips on making the most out of your mid-race
repairs:
- If possible, always try to do your repairs on a
straightaway.
- Upgrade your repair unit ASAP - in later races,
you'll pick up damage quickly and need to be able
to count on a quick repair.
- If you see the warning light flashing on your engine
display, but you're neck-and-neck with another racer
and don't want to give up any ground, a quick hold
of the R button might just fix the problem enough
to restore control and shut off the engine warning.
- Try to pick a few areas on a course where you need
to slow down - instead of hitting the breaks, make
a habit of turning on the repair unit instead. This
"regular maintenance" serves a double-duty
of slowing you down and keeping your engines in top
shape.
- There are times when crashing is better (it takes
less time) than repairs - especially if you don't
have a heavily upgraded repair unit. If that's the
case, then be sure to smash into something hard so
you'll be sure to blow up.
|
|
|
| Engine
Fires
The jet engines that
power a pod racer run hot - that flame belching out
of the rear of the engines isn't just for show! In the
engine damage display, there is a colored outline surrounding
each engine. The color of this outline indicates the
current level of engine heat. If your engine gets too
hot, you'll find yourself trying to race through the
belching black smoke of an engine fire.
A red heat outline means
that your engines are getting hot - any additional stresses
might just push them over the edge (so don't thrust!).
You can set one of your
engines ablaze by thrusting beyond the warning beeper,
flying through flames or flying over lava. If you find
yourself with a torch instead of an engine, quickly
hold down the R key to get your repair unit on the job.
Putting out an engine fire takes longer than a normal
repair, so you might find it a better tactic to just
ram your pod racer into a nearby wall and respawn. |
|
|
| |
All trademarks herein are acknowledged as the property of their respective owners. Star Wars is a registered trademark of © Lucasfilm Ltd.
Tie Fighter, X-wing, X-wing vs. Tie Fighter, Balance of Power, X-Wing: Alliance, Rebel Assault, Rebel Assault II - The Hidden Empire, Rogue Squadron, Dark Forces, Jedi Knight: Dark Forces II, Jedi Knight: Mysteries of the Sith, Jedi Knight II: Jedi Outcast, Jedi Knight : Jedi Academy, Shadows of the Empire, Rebellion, Force Commander, The Phantom Menace, Episode 1: Racer, Battle for Naboo, Galactic Battlegrounds, Galactic Battlegrounds: Clone Campaigns, Starfighter, Knights of the Old Republic, Battlefront, Galaxies , Galaxies: Jump to Lightspeed
Are all registered trademarks of © LucasArts Entertainment Company LEC. © Lucasfilm Ltd. & TM or ® as indicated.
Website Established November 1999
Webpage Design 1999
by Tony Denton. |
|
|
|