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Level 1 - 4
Level 5 - 8
Level 9 - 12
Level 13 - 16 - Bonus Missions
Level 1: Ambush at Mos Eisley

Mission Goals

  • Protect the homesteads

  • Destroy the Probe Droids

  • Protect Mos Eisley (only appears after all Droids are destroyed)

  • Eliminate the Imperial forces
This mission takes place on Luke Skywalker’s home planet of Tatooine, a bleak, forbidding desert world scorched by twin suns in the Outer Rim. Tatooine has recently been colonized due to its strategic location near several hyperspace routes. Its largest spaceport city, Mos Eisley, is a crossroads for interstellar commerce, and is populated with pirates, thieves, and smugglers.
Game Guide

As soon as you begin this level, you'll see three Imperial Probe Droids attacking the homesteads straight ahead of you. Put on the brakes as you approach each group of Probe Droids. Use your Blasters to destroy the Droid nearest to your ship, then move on to the next one. If you're fast enough, you should be able to destroy each group in only one pass.

Now veer to the right to find six more Droids. After you destroy these floating foes, your radar will flash, showing you where the next threat can be found. Go to that spot on your map and destroy five more Droids. The next threat on the radar is a little bit farther away, so close your S-foils to get there as quickly as possible. After flying over a small canyon, you'll see five more Droids with a hankerin' for some Blaster Cannon soufflé. Satisfy their cravings and go after the next Droid you see in the distance. Shoot down this Imperial Probe and make a hard right turn to find the last of the Probe Droids.

Once you've eliminated every Probe Droid, several TIE Bombers will commence an assault on Mos Eisley. Close your S-foils and speed off to this new threat, indicated on your radar. When you arrive at Mos Eisley, there will be two TIE squadrons with three bombers each. These groups of TIEs will fly in alternating circular patterns over the spaceport. While engaging these ships, you'll want to cruise at normal speed and take out one squad at a time. However, before you engage the first squad, be sure your altitude is lower than that of the TIEs. This way, when you unleash your torrent of cannon blasts and Proton Torpedoes on the nasty bombers, your missed shots won't accidentally demolish Mos Eisley buildings. After you've destroyed all six TIE Bombers, your mission will be complete.

Going for the Gold

  • To get the gold medal, you'll need to destroy all Imperial forces on the Tatooine plain. The Probe Droids and the TIE Bombers are the obvious threats, but there are also four Storm Troopers that you must eliminate. The troopers are located near R2-D2 and C3PO's downed escape pod. Two of them are on Dewbacks, and two are on foot. You can take them out with precise Blaster Cannon fire.

  • It's extremely important that you minimize the number of homesteads and Mos Eisley buildings destroyed. You must be fast at taking out the Probe Droids and even faster downing the TIE Bombers. Be extremely careful that you are not responsible for the destruction of any homesteads, Banthas, or people on the ground.

Requirements for Gold

Completion Time

10:00

Enemies Destroyed

38

Accuracy

20%

Friendly Saves

1

Bonus Collected

0

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Level 2: Rendezvous on Barkhesh

Mission Goals

  • Escort supply convoy to safety
You’ll fly this mission on Barkhesh, a planet noted for its hot, humid, tropical jungles in its southern regions. The local resistance there is transporting supplies desperately needed by the Rebellion. The Empire will do everything in its power to stop the transfer, and has posted Imperial scout walkers in the planet’s canyons.
Game Guide

You'll see four Probe Droids in front of you only seconds after the mission begins. Blast them to bits and continue flying straight ahead to rendezvous with the convoy. After you fly over the transports, hang a right and you'll find four more probes. Destroy them and then turn right. Fly down the green valley and you will find an Imperial AT-ST. Slow down and begin blasting away with you Blaster Cannons. If you get it in your sights soon enough, you should easily take it out in one pass.

Once the AT-ST is destroyed, fly up over the mountains and continue straight. You'll come to a couple Turbolaser turrets atop mountain peaks; the first will be a little to your left, the second a bit to the right. In the valley beneath the turrets are two more AT-STs. Ignore the AT-STs for now and take out the two turrets with Blaster fire. If, after you've destroyed the second turret, Wedge still hasn't said "Watch for enemy fighters," drop your altitude and start attacking the AT-STs. However, the second Wedge warns you about the fighters, you must double back and fly over the convoy. A couple TIE Bombers will be approaching the transports from the rear.

Once you've taken care of the TIEs, fly beyond the convoy and take out the two AT-STs up ahead. Further ahead, you'll encounter three more AT-STs. You may want to use your Proton Torpedoes to swiftly roast these metallic chickens. Soon, two more TIE Bombers will appear. Circle around and unleash a torrent of cannon fire at them before they can harm the convoy. Up ahead, you'll see two Turbolasers. As soon as you've silenced their lasers, yet another TIE Bomber will visit you. Eliminate this final threat and the convoy will be safe.

Going for the Gold

  • It is essential you protect all five carriers in the convoy to win the gold medal. If even one of them is destroyed, you'll have to settle for silver. The biggest single threat to the convoy is the TIE Bombers, which have a remarkable tendency to appear the moment you stray very far.

  • Accuracy is important to winning gold. Don't blast your cannons aimlessly. Instead, take your time and be sure your target is in your sights.

  • You'll have to destroy 30 enemies to achieve gold. Unfortunately, this means you will have to stray from the convoy and seek out additional targets. If you continue straight ahead from the convoy's start point, you'll find a series of Probe Droids, and further along, an Imperial base with a gun turret, AT-ST and several ground troops.

Requirements for Gold

Completion Time

5:45

Enemies Destroyed

30

Accuracy

40%

Friendly Saves

19

Bonus Collected

0

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Level 3: The Search for the Nonnah

Mission Goals

  • Locate crashed Rebel ship

  • Protect the ship from invading Imperial forces
In this mission, you’ll be flying over the lakes of Chorax, trying to locate a downed Rebel ship in a race against the Imperials looking for the ship as well. The Chorax system is located in the Rachuk sector, and contains one medium-sized star and one planet. It is a haven for pirates and smugglers.
Game Guide

You begin this level at the end of a short canyon. When you reach the mouth of the canyon, head either to the left or right, sticking close to the mountainside. The Nonnah is in a different location every time this level is played. It's very easy to lose your sense of direction on this foggy planet. Don't worry if you can't locate the Nonnah on your first try. Instead, wander around shooting TIEs and Probe Droids until you here one of your wingmen say, "The Nonnah is reporting that they're under attack." The Nonnah will then show up on your radar.

When you arrive at the Nonnah there will already be several TIEs in the surrounding airspace. You'll also observe an Imperial Landing Craft approaching the nearby shore and a Rebel Shuttle arriving to rescue the occupants of the Nonnah. For the time being, tackle the oncoming TIE Interceptors. Once the landing craft hits the ground, an AT-ST and three Tank Droids will appear. Eliminate these new threats as quickly as possible, because they are intent on destroying the shuttle. If you use a long, high approach vector in combination with your brake, you should be able to take down all four enemies in a single pass.

Now, the first wave of TIE Bombers will start their attack run. Each wave of bombers will approach from the left of the Imperial Landing Craft. After you destroy the first two TIE Bombers, the landing craft will unload three AT-PTs. You'll have to contend with these AT-PTs as another wave of TIE Bombers approaches. After you've destroyed the AT-PTs, continue to engage the TIE Bombers.

Once the remaining TIE Bomber squadrons have been destroyed, the rescue shuttle will be ready to depart with the crew of the Nonnah. The best way to defend the rescue shuttle as it escapes is to keep your distance, but keep it in sight. This way, you'll be able to easily ascertain which TIE Interceptors pose the most immediate threats, and you'll be able to take them out accordingly. It won't be too long before the shuttle is at a safe distance and your mission is complete.

Going for the Gold

  • To have a high enough enemy kill count, you'll have to take out as many Probe Droids and TIE Interceptors as possible before your wingman says, "The Nonnah is reporting that they're under attack."

  • Accuracy is critical to winning gold. Don't blast aimlessly - be sure your target is in your sights.

Requirements for Gold

Completion Time

10:00

Enemies Destroyed

38

Accuracy

20%

Friendly Saves

1

Bonus Collected

0

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Level 4: Defection at Corellia

Mission Goals

  • Investigate strange readings

  • Protect the Capital Tower

  • Protect the Tech Center

  • Protect the evacuation shuttle (after the second walker is destroyed)
The planet is home to Han Solo, General Crix Madine, and Rogue Squadron’s own Wedge Antilles. With its rolling hills, immense oceans, and cities with wide-open spaces, Corellia is a pleasant spot in the galaxy. The Corellian system is known for its fast ships, wily traders, and pirates. The planet’s extensive shipyards attracted the attention of the Empire, who then invaded and occupied it.
Game Guide

As this level begins, you will pick up something strange on your scope. Immediately fly full throttle in the direction indicated by your radar. You will soon encounter a group of six Probe Droids. After you've blasted the Droids into scrap metal, several squadrons of TIE Bombers will begin attacking the city. Quickly make your way back to the city. When you arrive, in addition to the bombers, you'll also notice a group of TIE Fighters. Completely ignore these fighters and focus solely on eliminating all the TIE Bombers as quickly as possible.

Once all the bombers have been destroyed, you will receive a distress transmission from the Imperial defector Crix Madine. He is pinned down in the Tech Center by a squadron of TIE Bombers. Again, fly in the direction indicated by your radar at full throttle, doing your best to ignore the constant battling going on all around you. There will be four TIE Bombers attacking the Tech Center when you arrive. These bombers are organized into groups of two and will bomb the Center in alternating shifts. Fly in behind one group as they begin their linear attack run and pick them off. After the first pair is destroyed, repeat the procedure on the second.

Once the Tech Center is safe, Wedge will ask you for help back at the city. Seconds later, the Millennium Falcon steps in to provide Wedge with the help he needs, which is good because you've got bigger problems. An Imperial AT-AT Walker has been spotted marching toward the Capital Tower. As always, speed off in the direction indicated by your radar. When you reach the walker, slow down and bring your ship in low beside it legs. When you hear Luke say, "Activate harpoon," do it. This will attach the end of a strong harpoon cable to one of the AT-AT's legs and cause your view to change to a three-quarter camera angle. Carefully guide you Airspeeder around the AT-ATs legs several times, and eventually the cable will release automatically and the once mighty Imperial Walker will come crashing helplessly down to the ground. Then, if you like, you may swing back around and blow the metal carcass to smithereens. Just for added dramatic effect.

Shortly after your first AT-AT victory, Madine will radio for more help back at the Tech Center. The Imperials have dropped another AT-AT, a couple of AT-STs and a platoon of Storm Troopers near the Center. When you get there, your first order of business should be to eliminate the two AT-STs as quickly as possible. Unfortunately, your Airspeeder doesn't come equipped with any torpedoes, so you'll need to take several long, slow runs at them with Blaster Cannons blazing. Once the two AT-STs are down, immediately bring down the second AT-AT. Don't waste any time on the platoon of Storm Troopers right outside the Tech Center door. While they may look like a serious threat, they are not important and should be ignored.

After the second walker is out of the picture, you'll be called upon to provide cover for the evacuation shuttle. Use your radar to find the shuttle. When you finally reach the shuttle, several TIE Fighters will be attacking it. Fend off these aerial attackers while being extremely careful not to leave the shuttle out of sight for too long. Eventually, the shuttle will land on top of the Tech Center and begin evacuating Crix Madine. Provide the ship with cover while it loads its precious human cargo. Once the shuttle takes off, escort it safely out the city, destroying any Imperials you meet along the way.

Going for the Gold

  • Accuracy is important. Don't blast aimlessly. Take your time, aim carefully.

  • To maximize the number of enemies destroyed, you'll have to keep a sharp eye out for ground troops and Imperial vehicles roaming the outskirts of the cities. You'll find a few Imperial gunboats patrolling the harbor.

  • To maximize the number of friendly saves, you'll have to be swift and efficient. The TIE Bombers pose a significant threat to the city and its inhabitants. When TIE Bombers appear, drop what you're doing and blast them from the sky.

Weapons Bonus

Advanced Proton Torpedoes - After the first Millennium Falcon cut scene, the radar will change to indicate a threat to the Capital Tower. Head in that direction. You should go up over a hill and past another section of the city. If you circle around that city section, you'll notice a bright yellow secret-weapons box nestled between two buildings. Grab it to unlock the advanced Proton Torpedoes.

Requirements for Gold

Completion Time

10:00

Enemies Destroyed

50

Accuracy

20%

Friendly Saves

95

Bonus Collected

1

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Level 1 - 4
Level 5 - 8
Level 9 - 12
Level 13 - 16 - Bonus Missions

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