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| Level
1: Ambush at Mos Eisley Mission
Goals
- Protect the
homesteads
- Destroy the
Probe Droids
- Protect Mos
Eisley (only appears after all Droids are destroyed)
- Eliminate the
Imperial forces
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This mission
takes place on Luke Skywalker’s home
planet of Tatooine, a bleak, forbidding
desert world scorched by twin suns in
the Outer Rim. Tatooine has recently
been colonized due to its strategic
location near several hyperspace routes.
Its largest spaceport city, Mos Eisley,
is a crossroads for interstellar commerce,
and is populated with pirates, thieves,
and smugglers. |
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Game
Guide As
soon as you begin this level, you'll see three Imperial
Probe Droids attacking the homesteads straight ahead
of you. Put on the brakes as you approach each group
of Probe Droids. Use your Blasters to destroy the Droid
nearest to your ship, then move on to the next one.
If you're fast enough, you should be able to destroy
each group in only one pass.
Now veer to the right
to find six more Droids. After you destroy these floating
foes, your radar will flash, showing you where the next
threat can be found. Go to that spot on your map and
destroy five more Droids. The next threat on the radar
is a little bit farther away, so close your S-foils
to get there as quickly as possible. After flying over
a small canyon, you'll see five more Droids with a hankerin'
for some Blaster Cannon soufflé. Satisfy their cravings
and go after the next Droid you see in the distance.
Shoot down this Imperial Probe and make a hard right
turn to find the last of the Probe Droids.
Once you've eliminated
every Probe Droid, several TIE Bombers will commence
an assault on Mos Eisley. Close your S-foils and speed
off to this new threat, indicated on your radar. When
you arrive at Mos Eisley, there will be two TIE squadrons
with three bombers each. These groups of TIEs will fly
in alternating circular patterns over the spaceport.
While engaging these ships, you'll want to cruise at
normal speed and take out one squad at a time. However,
before you engage the first squad, be sure your altitude
is lower than that of the TIEs. This way, when you unleash
your torrent of cannon blasts and Proton Torpedoes on
the nasty bombers, your missed shots won't accidentally
demolish Mos Eisley buildings. After you've destroyed
all six TIE Bombers, your mission will be complete.
Going
for the Gold
- To get the gold medal,
you'll need to destroy all Imperial forces on the
Tatooine plain. The Probe Droids and the TIE Bombers
are the obvious threats, but there are also four Storm
Troopers that you must eliminate. The troopers are
located near R2-D2 and C3PO's downed escape pod. Two
of them are on Dewbacks, and two are on foot. You
can take them out with precise Blaster Cannon fire.
- It's extremely important
that you minimize the number of homesteads and Mos
Eisley buildings destroyed. You must be fast at taking
out the Probe Droids and even faster downing the TIE
Bombers. Be extremely careful that you are not responsible
for the destruction of any homesteads, Banthas, or
people on the ground.
| Requirements
for Gold |
| Completion
Time |
10:00 |
| Enemies
Destroyed |
38 |
| Accuracy |
20% |
| Friendly
Saves |
1 |
| Bonus
Collected |
0 |
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| Level
2: Rendezvous on Barkhesh Mission
Goals
- Escort supply
convoy to safety
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You’ll
fly this mission on Barkhesh, a planet
noted for its hot, humid, tropical jungles
in its southern regions. The local resistance
there is transporting supplies desperately
needed by the Rebellion. The Empire
will do everything in its power to stop
the transfer, and has posted Imperial
scout walkers in the planet’s canyons. |
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Game
Guide You'll
see four Probe Droids in front of you only seconds after
the mission begins. Blast them to bits and continue
flying straight ahead to rendezvous with the convoy.
After you fly over the transports, hang a right and
you'll find four more probes. Destroy them and then
turn right. Fly down the green valley and you will find
an Imperial AT-ST. Slow down and begin blasting away
with you Blaster Cannons. If you get it in your sights
soon enough, you should easily take it out in one pass.
Once the AT-ST is destroyed,
fly up over the mountains and continue straight. You'll
come to a couple Turbolaser turrets atop mountain peaks;
the first will be a little to your left, the second
a bit to the right. In the valley beneath the turrets
are two more AT-STs. Ignore the AT-STs for now and take
out the two turrets with Blaster fire. If, after you've
destroyed the second turret, Wedge still hasn't said
"Watch for enemy fighters," drop your altitude and start
attacking the AT-STs. However, the second Wedge warns
you about the fighters, you must double back and fly
over the convoy. A couple TIE Bombers will be approaching
the transports from the rear.
Once you've taken care
of the TIEs, fly beyond the convoy and take out the
two AT-STs up ahead. Further ahead, you'll encounter
three more AT-STs. You may want to use your Proton Torpedoes
to swiftly roast these metallic chickens. Soon, two
more TIE Bombers will appear. Circle around and unleash
a torrent of cannon fire at them before they can harm
the convoy. Up ahead, you'll see two Turbolasers. As
soon as you've silenced their lasers, yet another TIE
Bomber will visit you. Eliminate this final threat and
the convoy will be safe.
Going
for the Gold
- It is essential you
protect all five carriers in the convoy to win the
gold medal. If even one of them is destroyed, you'll
have to settle for silver. The biggest single threat
to the convoy is the TIE Bombers, which have a remarkable
tendency to appear the moment you stray very far.
- Accuracy is important
to winning gold. Don't blast your cannons aimlessly.
Instead, take your time and be sure your target is
in your sights.
- You'll have to destroy
30 enemies to achieve gold. Unfortunately, this means
you will have to stray from the convoy and seek out
additional targets. If you continue straight ahead
from the convoy's start point, you'll find a series
of Probe Droids, and further along, an Imperial base
with a gun turret, AT-ST and several ground troops.
| Requirements
for Gold |
| Completion
Time |
5:45 |
| Enemies
Destroyed |
30 |
| Accuracy |
40% |
| Friendly
Saves |
19 |
| Bonus
Collected |
0 |
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| Level
3: The Search for the Nonnah Mission
Goals
- Locate crashed
Rebel ship
- Protect the
ship from invading Imperial forces
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In this
mission, you’ll be flying over the lakes
of Chorax, trying to locate a downed
Rebel ship in a race against the Imperials
looking for the ship as well. The Chorax
system is located in the Rachuk sector,
and contains one medium-sized star and
one planet. It is a haven for pirates
and smugglers. |
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Game
Guide You
begin this level at the end of a short canyon. When
you reach the mouth of the canyon, head either to the
left or right, sticking close to the mountainside. The
Nonnah is in a different location every time this level
is played. It's very easy to lose your sense of direction
on this foggy planet. Don't worry if you can't locate
the Nonnah on your first try. Instead, wander around
shooting TIEs and Probe Droids until you here one of
your wingmen say, "The Nonnah is reporting that they're
under attack." The Nonnah will then show up on your
radar.
When you arrive at the
Nonnah there will already be several TIEs in the surrounding
airspace. You'll also observe an Imperial Landing Craft
approaching the nearby shore and a Rebel Shuttle arriving
to rescue the occupants of the Nonnah. For the time
being, tackle the oncoming TIE Interceptors. Once the
landing craft hits the ground, an AT-ST and three Tank
Droids will appear. Eliminate these new threats as quickly
as possible, because they are intent on destroying the
shuttle. If you use a long, high approach vector in
combination with your brake, you should be able to take
down all four enemies in a single pass.
Now, the first wave of
TIE Bombers will start their attack run. Each wave of
bombers will approach from the left of the Imperial
Landing Craft. After you destroy the first two TIE Bombers,
the landing craft will unload three AT-PTs. You'll have
to contend with these AT-PTs as another wave of TIE
Bombers approaches. After you've destroyed the AT-PTs,
continue to engage the TIE Bombers.
Once the remaining TIE
Bomber squadrons have been destroyed, the rescue shuttle
will be ready to depart with the crew of the Nonnah.
The best way to defend the rescue shuttle as it escapes
is to keep your distance, but keep it in sight. This
way, you'll be able to easily ascertain which TIE Interceptors
pose the most immediate threats, and you'll be able
to take them out accordingly. It won't be too long before
the shuttle is at a safe distance and your mission is
complete.
Going
for the Gold
- To have a high enough
enemy kill count, you'll have to take out as many
Probe Droids and TIE Interceptors as possible before
your wingman says, "The Nonnah is reporting that they're
under attack."
- Accuracy is critical
to winning gold. Don't blast aimlessly - be sure your
target is in your sights.
| Requirements
for Gold |
| Completion
Time |
10:00 |
| Enemies
Destroyed |
38 |
| Accuracy |
20% |
| Friendly
Saves |
1 |
| Bonus
Collected |
0 |
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| Level
4: Defection at Corellia Mission
Goals
- Investigate
strange readings
- Protect the
Capital Tower
- Protect the
Tech Center
- Protect the
evacuation shuttle (after the second walker
is destroyed)
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The planet
is home to Han Solo, General Crix Madine,
and Rogue Squadron’s own Wedge Antilles.
With its rolling hills, immense oceans,
and cities with wide-open spaces, Corellia
is a pleasant spot in the galaxy. The
Corellian system is known for its fast
ships, wily traders, and pirates. The
planet’s extensive shipyards attracted
the attention of the Empire, who then
invaded and occupied it. |
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Game
Guide As
this level begins, you will pick up something strange
on your scope. Immediately fly full throttle in the
direction indicated by your radar. You will soon encounter
a group of six Probe Droids. After you've blasted the
Droids into scrap metal, several squadrons of TIE Bombers
will begin attacking the city. Quickly make your way
back to the city. When you arrive, in addition to the
bombers, you'll also notice a group of TIE Fighters.
Completely ignore these fighters and focus solely on
eliminating all the TIE Bombers as quickly as possible.
Once all the bombers
have been destroyed, you will receive a distress transmission
from the Imperial defector Crix Madine. He is pinned
down in the Tech Center by a squadron of TIE Bombers.
Again, fly in the direction indicated by your radar
at full throttle, doing your best to ignore the constant
battling going on all around you. There will be four
TIE Bombers attacking the Tech Center when you arrive.
These bombers are organized into groups of two and will
bomb the Center in alternating shifts. Fly in behind
one group as they begin their linear attack run and
pick them off. After the first pair is destroyed, repeat
the procedure on the second.
Once the Tech Center
is safe, Wedge will ask you for help back at the city.
Seconds later, the Millennium Falcon steps in to provide
Wedge with the help he needs, which is good because
you've got bigger problems. An Imperial AT-AT Walker
has been spotted marching toward the Capital Tower.
As always, speed off in the direction indicated by your
radar. When you reach the walker, slow down and bring
your ship in low beside it legs. When you hear Luke
say, "Activate harpoon," do it. This will attach the
end of a strong harpoon cable to one of the AT-AT's
legs and cause your view to change to a three-quarter
camera angle. Carefully guide you Airspeeder around
the AT-ATs legs several times, and eventually the cable
will release automatically and the once mighty Imperial
Walker will come crashing helplessly down to the ground.
Then, if you like, you may swing back around and blow
the metal carcass to smithereens. Just for added dramatic
effect.
Shortly after your first
AT-AT victory, Madine will radio for more help back
at the Tech Center. The Imperials have dropped another
AT-AT, a couple of AT-STs and a platoon of Storm Troopers
near the Center. When you get there, your first order
of business should be to eliminate the two AT-STs as
quickly as possible. Unfortunately, your Airspeeder
doesn't come equipped with any torpedoes, so you'll
need to take several long, slow runs at them with Blaster
Cannons blazing. Once the two AT-STs are down, immediately
bring down the second AT-AT. Don't waste any time on
the platoon of Storm Troopers right outside the Tech
Center door. While they may look like a serious threat,
they are not important and should be ignored.
After the second walker
is out of the picture, you'll be called upon to provide
cover for the evacuation shuttle. Use your radar to
find the shuttle. When you finally reach the shuttle,
several TIE Fighters will be attacking it. Fend off
these aerial attackers while being extremely careful
not to leave the shuttle out of sight for too long.
Eventually, the shuttle will land on top of the Tech
Center and begin evacuating Crix Madine. Provide the
ship with cover while it loads its precious human cargo.
Once the shuttle takes off, escort it safely out the
city, destroying any Imperials you meet along the way.
Going
for the Gold
- Accuracy is important.
Don't blast aimlessly. Take your time, aim carefully.
- To maximize the number
of enemies destroyed, you'll have to keep a sharp
eye out for ground troops and Imperial vehicles roaming
the outskirts of the cities. You'll find a few Imperial
gunboats patrolling the harbor.
- To maximize the number
of friendly saves, you'll have to be swift and efficient.
The TIE Bombers pose a significant threat to the city
and its inhabitants. When TIE Bombers appear, drop
what you're doing and blast them from the sky.
Weapons
Bonus
Advanced Proton Torpedoes
- After the first Millennium Falcon cut scene, the radar
will change to indicate a threat to the Capital Tower.
Head in that direction. You should go up over a hill
and past another section of the city. If you circle
around that city section, you'll notice a bright yellow
secret-weapons box nestled between two buildings. Grab
it to unlock the advanced Proton Torpedoes.
| Requirements
for Gold |
| Completion
Time |
10:00 |
| Enemies
Destroyed |
50 |
| Accuracy |
20% |
| Friendly
Saves |
95 |
| Bonus
Collected |
1 |
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