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Level 1 - 4
Level 5 - 8
Level 9 - 12
Level 13 - 16 - Bonus Missions
Level 5: Liberation of Gerard V

Mission Goals

  • Escort Y-Wings to their targets

  • Disable civilian yachts

  • Destroy Tower Turbolasers
This mission pits you against a skilled Imperial ace, Kasan Moor. You’ll be flying over Gerrard V, a planet whose surface is covered by deserts and oceans. Its topography is dominated by steep raised areas, called towers, and low-lying depressions, known as saddles. Populated by Rebel supporters, Gerrard V once revolted against the Empire, but this insurrection was crushed by orbital bombings from Imperial Star Destroyers.
Game Guide

As you fly toward the first city, you'll see two Turbolasers on the ground to your right. Slow down and take them both out with Blaster fire in one pass (if you miss one, don't make another pass to finish it off just yet). Next, close your S-foils and continue in the direction you were going before turning to shoot at the Turbolasers. You will come to a Missile Turret atop the hillside surrounding the city. Destroy the Missile Turret with your Blasters and continue flying to the right; along the hilltop. You will encounter two more Missile Turrets, one right after the other. Eliminate them both in one pass and then proceed to center of the city. Now take out the two Turbolasers mounted on top of the buildings.

Once all those deadly turrets are gone, the Y-Wings will have a much easier time disabling the blue civilian yachts. Now it's just a matter of time before the next threat appears. In the meantime, focus on destroying the other Turbolasers and AT-PTs throughout the city. Soon you'll receive a communiqué from Wedge indicating that another section of the city is being attacked by the 128th elite TIE Interceptor group. Follow your fellow wingmen over to the next section, taking out the two AT-PTs along the way. As soon as the next section is in view, you will see several more Turbolasers and Missile Turrets. Ignore the Turbolasers for now and focus on eliminating the Missile Turrets as you make your way to the opposite end of the city. There you will find a Tower Turbolaser. Take this large turret out as quickly as possible with several Proton Torpedoes and lots of Blaster Cannon fire. After it blows up, go back and provide more cover for your Y-Wings by taking out the remaining Turbolasers and Missile Turrets. Before you know it, all the yachts will be disabled and your mission will be complete.

Going for the Gold

  • To earn the gold medal, you'll need to destroy a significant number of enemies. After you have destroyed the Tower Turbolaser and all surrounding Missile and Turbolaser turrets in the second section of the city, quickly shoot down several TIE Interceptors to bring your kill count up.

  • You'll need to finish the level in a scant five minutes and 15 seconds. Don't waste your time with multiple attack runs. Instead, plan your route in advance. With your finger on the brakes, try to take as many Missile Turrets and Turbolasers as you can in a single pass. Use your Proton Torpedoes if you need to.

Requirements for Gold

Completion Time

5:15

Enemies Destroyed

33

Accuracy

30%

Friendly Saves

6

Bonus Collected

0

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Level 6: The Jade Moon

Mission Goals

  • Use the trench to avoid Missile Turrets

  • Locate and destroy the shield generator

  • Escort and protect Madine's troops
You’ll begin your next mission on a moon of Loronar, home to construction facilities where the Empire’s biggest warships and special weapons platforms are built. This moon’s surface is punctured by rocky valleys, deep canyons, and craters.
Game Guide

Fly cover for Madine's ground troops as they make their way to the Imperial Storage Base straight ahead. The first major threat you must neutralize are the four AT-PTs that guard the path to the base. The best way to destroy them is to fly past all four enemies and then double back so you can take them out from behind in one slow pass. This way, you won't take as much damage as you would with a frontal assault. Once the AT-PTs have been eliminated, proceed ahead to the storage base, where you'll find four Turbolaser turrets; two on the right and two on the left. Keep your fighter low and take out the turrets on the left first, then circle around and destroy the other.

Now turn left after the storage base and fly straight to find the trench with the shield generator. Along the way, you'll run into two Missile Turrets. Keep very low to the ground and take them out quickly with your Proton Torpedoes. When you reach the shield generator, you should destroy it with two quick volleys of Proton Torpedoes. Once the generator is out of commission, close your S-foils and head back to Madine's troops.

As soon as you get there, you'll see that they are under attack by several groups of Imperial forces, including three AT-STs, TIE Bombers and a few TIE Interceptors. Ignore all the TIEs at first and focus solely on destroying the AT-STs as quickly as possible. Then take out the TIE Bombers and, finally, the Interceptors.

Going for the Gold

  • It is essential that you protect the ground troops. If any of the Rebel Carriers are destroyed, you'll have to settle for silver.

  • Accuracy is key. Don't fire at random. Be sure your target is in your sights.

  • You'll need to destroy a significant number of enemies to earn the gold medal. Be sure to stick around for the final dogfight and take out as many TIEs as you can.

Weapons Bonus

Advanced Shields - To the left of your starting point is a deep trench. Follow this trench and you'll come to a fork in the road. Take the left fork and you'll find and Imperial encampment. Blast it to bits to uncover the advanced shields.

Requirements for Gold

Completion Time

6:00

Enemies Destroyed

45

Accuracy

40%

Friendly Saves

7

Bonus Collected

1

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Level 7: Imperial Construction Yards

Mission Goals

  • Approach the base undetected by radar

  • Locate and destroy the AT-ST factory

  • Locate and destroy the AT-AT factory
This mission sends you over the facilities of Balmorra, a factory planet that builds advanced weapons of destruction for the Imperial forces. Located at the Outer Edge of the Galactic Core in the Nevoota system, Balmorra’s plains are marked with numerous canyons and mountains and, of course, industrial buildings. Although occupied by the Empire, the inhabitants of Balmorra long for independence and free markets for their renowned weapons technology.
Game Guide

As soon as you begin, veer left and slow down. This will allow your two wingmen to pass you. Several of the radar dishes are located around tight turns, making them difficult to approach without setting off their sensors. If you let the wingman go ahead of you, they will tackle the radar dishes themselves - and succeed. You can make your life a little easier by avoiding one dish altogether. Where the path splits, head right. Your wingmen will head left, taking out the dish on the other side of the mountain. You, meanwhile, can focus on the two remaining dishes ahead.

As soon as you exit the canyon, you'll notice an AT-AT to the right. Forget about it; it's a waste of time. Instead, head immediately to the canyon to the left. You'll need to be somewhat sneaky as you approach the AT-AT factory, because there are an AT-AT, two Turbolasers and two Missile Turrets waiting to ambush you. Keep very close to the left wall, which will soon reveal a narrow ledge you can ride above to avoid enemy fire. As you near the factory, the ledge will fall away. Make a sharp right, slam on both brakes and take out the two Missile Turrets. Once you've eliminated them, swing up to the left, circle around and destroy the two Turbolasers. Forget about the AT-AT. Its head has very limited movement, prohibiting it from shooting anything that has flown by it. You can now focus on destroying the factory buildings without worrying about anti-aircraft fire - but keep an eye out for incoming TIEs and ground-troop fire. The building to the right houses an active AT-ST and about ten ground troops. Be prepared to make a wide circle, slam on both brakes and eliminate the new threat. After you've destroyed the three large factory buildings, head back down the canyon.

Once you emerge from the canyon, you'll need to locate the AT-ST factory. Keep to the left, destroy the mountainside Turbolaser and then veer down the canyon to the left. Hit both brakes and knock out the first active AT-ST and the Turbolaser behind it. Continue flying straight, targeting the Missile Turret on the ledge beyond the factory building. Once that has been destroyed, veer sharply to the left and eliminate the final Turbolaser. If you're careful, you should now be able to veer again to the left, approaching the second active AT-ST from behind. Destroy it with heavy Blaster Cannon fire. You can now circle around and obliterate the final factory.

Going for the Gold

  • Getting gold in the Imperial Construction Yards will require accuracy and efficiency. You'll need to finish the entire level in a speedy six minutes, thirty seconds, during which time you must destroy more than 80 enemies. Pursuing TIEs is not recommended - it wastes precious time and reduces your accuracy ratio. Instead, focus on relatively stationary objects: barracks, containers, TIEs under construction and ground troops.

  • As always, accuracy is important to winning gold. Aim tight, and avoid chasing down TIEs.

Weapons Bonus

Advanced Bombs - You'll need to recover the bonus weapon to win gold. When you first exit the canyon, fly straight ahead. You'll see an Imperial landing platform with a shuttle on top. Beyond the platform there are some Imperial barracks and storage containers. You'll find the seeker missiles by blasting the left rear storage container.

Requirements for Gold

Completion Time

6:30

Enemies Destroyed

80

Accuracy

45%

Friendly Saves

0

Bonus Collected

1

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Level 8: Assault on Kile II

Mission Goals

  • Locate and destroy the sensor array

  • Locate and destroy the Imperial spaceport

  • Locate and destroy the Imperial garrisons
On this planet, you’ll be attacking the Imperial Enclave, an enormous facility that supports the Empire’s naval operations in that sector of the galaxy. The surface of Kile II is marked by canyons and large, enclosed areas, where you’ll find the Imperial spaceport, a long-range sensor post, and troop barracks.
Game Guide

This is your first mission piloting the Y-Wing, and it will demand a different set of combat skills. While using this new craft, you will be no match for the quick and nimble TIEs that infest the planet. Your best strategy in this case is not to engage the TIEs at all, but rather focus on completing the mission objectives as quickly as possible. Also, to better avoid enemy fire, fly your Y-Wing at full throttle unless otherwise specified.

Your assault on Kyle II starts at the end of a deep canyon. Fly straight and you'll come to an intersection. Take the left fork and simply keep to the left to reach the sensor array. Along the way, you'll encounter two Imperial encampments; the first is defended by a single Turbolaser and the second by a Missile Turret. Fly over the Turbolaser in a zigzag fashion to avoid its fire; use a bomb to make quick work of the Missile Turret.

If you stick to the left canyon wall, you'll eventually get to the sensor array, which is guarded by two Turbolasers and two Missile Turrets. Take out the Missile Turrets first, with a couple of well-placed bombs. Then circle around low and destroy the Turbolasers with your Blasters. After those threats have been eliminated, gain some altitude and start dropping bombs on the sensor array. To conserve bombs, you may simply want to use Blaster fire to blow away some of the larger and easier targets, such as the sensor dishes. Also, keep in mind that you only need to destroy the large center building and surrounding dishes; the other structures may be left alone.

Once the array is obliterated, a cut-scene will show you what the Imperial garrisons and spaceport look like. When your mission resumes, you need only fly straight to find the encampment of four garrisons. Fly in low so you can take out the measly couple of Turbolasers. Then rise up and crush the poorly defended garrisons with your powerful bombs.

After the garrisons have been destroyed, a mysterious Imperial Shuttle will swoop down - seemingly to survey the damage. If you stick behind this shuttle, it will eventually lead you straight to your final target: the Kyle Spaceport.

The spaceport is heavily defended with six Turbolasers, a pair of Missile Turrets and several platoons of Storm Troopers. To make matters worse, the skies are filled to the brim with angry TIE Fighters. As soon as you enter the vicinity of the spaceport, drop your altitude and turn right. Slow down to a crawl and blast away at the first Turbolaser. Continue flying counter-clockwise and take out all the Turbolasers and Missile Turrets around the spaceport. After that, pulverize all the structures that compose the spaceport. You can use Blaster fire to destroy any remaining structures after you've depleted your supply of bombs.

Going for the Gold

  • Accuracy counts. Don't blast aimlessly. Instead, take your time, and be sure your target is in your sights. Avoid chasing down TIEs, because you'll reduce your accuracy.

  • You'll need to be swift and sure to complete this level in less than six minutes. Don't waste time destroying the small Imperial encampments that litter the canyons. Instead, head directly from trouble spot to trouble spot.

Requirements for Gold

Completion Time

6:00

Enemies Destroyed

65

Accuracy

60

Friendly Saves

0

Bonus Collected

0

Top
Level 1 - 4
Level 5 - 8
Level 9 - 12
Level 13 - 16 - Bonus Missions

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