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| Mission
9 - The Crippling Blow |
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| Accompanied
by Vana, Nym infiltrates the Trade Federation's droid factory
on Eos.
Mission Objectives
- Destroy Landing Pad
- Destroy Manufacturing Building
- Destroy Power Station
- Destroy Main Factory
- Destroy Command Center
Bonus Objectives
- Destroy Command Center in under 1 minute
- Destroy Planetary Gun
- Complete mission in under 8 minutes
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| Mission
Objectives
Mission Objective 1 - 5
- Destroy Landing Pad, Destroy Manufacturing Building, Destroy
Power Station, Destroy Main Factory, Destroy Command Center
The way the objectives are
laid out for you is not necessarily the best order to use
to try and beat the level, especially if your going for gold.
Therefore in the following walkthrough text I run through
the objectives in the order that I use and it starts with
attacking the Command Center.
Destroy Command Center
First of all, those turrets
that are everywhere can take you out very quickly, the biggest
problem for you in the level. You must take most of them out
to finish the mission. If they get a bead on you and start
hitting your ship you won't last long. Turrets have a weak
spot however; they cannot spin all the way around. Turrets
have two lights on them, Orange on the front and Blue on the
back. Try to attack turrets from the side with the Blue light
and they cannot fire back, just make sure that you're not
in another's line of fire. They also have a shorter firing
range than you which means you can also pick them off from
afar. Don't worry too much about the Scarabs in the level.
You may get hit by them a few times but they are such bad
shots they don't pose much of a threat and they should be
ignored.
When you start the mission
the Command Center will be directly in front of you and if
you don't take it out first it will eventually fly away, making
it so you can't complete the mission. Destroying it in less
than a minute from the start of the mission will also earn
you a Bonus Objective medal. As you gain control of your ship
take out the first turret in front of you using your zoom
in feature and then the next gun emplacement on the ridge
before the Command Center. There is another turret on the
ground to the right o the Command Center but in an effort
to save time with destroying the Command Center ignore it
for now. Start firing at the command center and charge up
your Plasma Scourge.
This is the first mission that
you get to use your Plasma Scourge attack with your secondary
weapon. It's a super powerful blast that takes some charging
(by holding the CIRCLE button) and will use up five energy bombs.
Two blasts with your Plasma Scourge are all it takes to eliminate
the Command Center or any other structure in the level. Be sure
you hit the main saucer, as it's easy to over shoot the skinny
part below. As soon as it goes down boost out of the area back
in the direction you started the level from and get you bearings.
With the Command Center gone (hopefully within a minute of starting
the level) you can continue the removing of enemy turrets. Be
methodical, going through turrets one by one until and area
is clear. Until an area around a structure you need to destroy
is without turrets do your best to keep moving.
Destroy
Main Factory
After you take down the Command
Center fly out, back in the direction you started the level
from and take out any turrets from that far off vantagepoint
using your zoom in button. You will be out of their range.
Just look for the Orange and Blue lights and quickly take
them all out with your lasers.
With the area semi-clear of turrets head back
in and you should see the Factory Power Station directly ahead
of you. To the right, just over the ridge you'll find the
Main Factory, your next target. Attack the turrets first with
either a couple of energy bombs or your lasers but attack
from the back of the structure to avoid them firing back.
Look for the blue lights. With the Turrets gone go ahead and
take out the Main Factory with a couple Plasma Scourges. With
it gone take out the turret on the ridge between the Main
Factory and the Power Station. Now stay on the factory side
of this ridge with the Power Station on the other side and
follow it to the right. Continue around left, following the
lava flow until you see the Blue light of a turret on top
of a ridge on the left. You should be almost directly behind
the Power Station. Take out the turret and on the other side
of the ridge you'll find the planetary gun and another turret.
Destroy them both and head for the Power Station, attacking
it from the back.
Destroy
Power Station
After you destroy the planetary gun come at
the Power Station from the back. This way its laser can't
reach you and you can easily take the turrets out. With those
two gone there shouldn't be any other turrets in range in
the area, that is if you did your job of eliminating the turrets
earlier in the mission. Be on the look out for Hunter Seeker
droids that start to appear they can be quite annoying. Now
just send in a couple Plasma Surges and the Power Station
will be no more. Now it's time to take out the Manufacturing
Building.
Destroy
Manufacturing Building
After you destroy the Power Station you'll want to go and
deal with the Manufacturing Building. If you were facing the
front of the Power Station the Manufacturing building would
be directly to the left, behind the Landing Pad. If you're
having trouble with the turrets in this area call in Vana
to help with one of your target. Again the key is to attack
from the side with the Blue light. On the far side of the
Manufacturing Building there is an angle where you can get
both turrets without having them fire back at you. Once they
are gone take out the Manufacturing Building with another
couple of Plasma Surges. Now all that's left is the Landing
Pad.
Destroy
Landing Pad
If you were hovering above the destroyed Manufacturing Building
and the Power Station is on your left then the Landing Pad
should be in front of you, over a ridge kind of tucked away.
You've been through this routine a few times now so you should
know what to do. Find the Landing Pad and take out the two
turrets guarding it. Again, attack the turrets from the side
with the Blue light to avoid being targeted. You can also
ignore the turrets if you're super short on time since as
soon as the Landing Pad is destroyed the Mission will end.
Two Plasma Surges and a few shots from your laser will take
it out.
Bonus
Objectives
Bonus Objective 1 - Destroy
Command Center in under 1 minute Because
of all the turrets around it's very tough to eliminate the
Command Center without taking a beating. Eliminate the first
two turrets between you and the Command Center using you zoom
in feature and then charge your Plasma Scourge attack. Drop
another Plasma Scourge on the Command Center along with a
few shots from your lasers and it should go down in under
a minute. If you're going to fail this Bonus Objective it's
because you got caught up in the laser turrets. You'll need
you shields and hull integrity for later in the mission, don't
waste them here.
Bonus
Objective 2 - Destroy Planetary Gun
The Planetary Gun is almost
directly behind the Power Station and is guarded by two turrets.
Attack the Planetary Gun after you destroy the Main Factory
making it the third thing you destroy in the mission.
After you destroy the Main
Factory stay on the factory side of this ridge with the Power
Station on the other side and follow it to the right. Continue
around left, following the lava flow until you see the Blue
light of a turret on top of a ridge on the left. You should
be almost directly behind the Power Station. Take out the
turret and on the other side of the ridge you'll find the
planetary gun and another turret. Destroy turret by attacking
it from the Blue light side and then hit the gun with two
Plasma Surges. Now head for the Power Station.
Bonus
Objective 3 - Complete mission in under 8 minutes
Since you need to take out most of the turrets
in the level in order to survive, eliminating them is one
thing in the level you cannot skimp out on doing for the sake
of time. You just have to be quick and precise with both finding
and targeting turrets as well as destroying them with your
lasers or energy bombs. Be sure to use your Plasma Surge attack
to destroy all the buildings in the level and charge up the
attack well before your in range to use it so no time is lost
in charging. Ignore the Scarabs completely and don't go chasing
down Hunter Seeker Droids or waste your time destroying those
Droid Dispensers. The best aid you'll have in beating the
level in less than eight minutes is knowing where each target
and turret is ahead of time which means you'll probably have
to play the level once or twice before you can do it.
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Mission
10 - The New Resistance |
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| The heroes
return to Naboo to find a Trade Federation blockade. Vana
leads an assault on a convoy while Reti liberates some munitions.
Mission Objectives
- Disable one Armed Freighter
- Protect Captured SuperFreighter
- Destroy Armed Freighters
Bonus Objectives
- Destroy all Droid Escape Pods
- Complete mission in under 8 minutes
- Destroy all Missile Frigates
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Mission
Objectives
Mission Objective 1 - Disable
one Armed Freighter This
is the first mission that you'll be able to utilize Vana's
Ion Encumbrance System that will take out an armed SuperFreighter's
shields in one shot. You will need to use it often to get
through this tricky mission. The attack is activated by first
charging the blast by holding down the CIRCLE button and then
you need to get very close to the target and then let the
shot off. When it hits, an electrical field will surround
the ship and its shields will be gone and it won't be able
to move or fire on you. The attack does not work from any
kind of distance; you must be very close to the ship for it
to work.
At the very beginning of the mission start
tagging and destroy the approaching swarm of fighters from
a distance using your zoom button. When they pass follow the
group of them, blasting as many as possible while still bunched
together. Don't spend a lot of time chasing down fighters
however. Within a 30 seconds or a minute of starting the mission
get right to your first main objective which is to disable
one of the SuperFreighters. Attack the last one in the convoy
to avoid enemy fire from the other SuperFreighters. All it
takes to disable the Freighter is to hit it with an Ion blast.
Once it's disabled you can give a few moments of your attention
to any remaining fighters attacking you at the moment. But
not for long as there are SuperFreighters to destroy.
Mission Objective 2 - Protect
Captured SuperFreighter You
can assign your wingmen to protect the disabled Freighter
and Reti but they are just as useful in helping you destroy
SuperFreighters. I've only had the SuperFreighter with Reti
on it get destroyed once in all the times I have played the
mission. You will want to keep the number of fighters down
to avoid any hassle however. If you're going to die in this
mission it's because of being swarmed by Droid Starfighters.
Mission Objective 3 - Destroy
Armed Freighters As
soon as you disable the trailing SuperFreighter for Reti you
should get on with the next task of destroying the rest of
the Armed Freighters. There are eight Armed Freighters to
destroy not including the disabled Freighter Reti is on. Immediately
start to charge your Ion blast for the next closest SuperFreighter
while you take out some fighters. When sufficiently charged
home in on the Freighter and take out its shields. Then call
in the support from your wingmen. As soon as the first Freighter
is destroyed three Escape Pods will be launched. Go get them
and while doing so charge up your Ion blast for the next Freighter.
You should pick off the Freighter in the convoy to avoid a
lot of the fire from the other Freighters. After three or
four more Armed Freighters go down three Missile Frigates
will show up along with a whole bunch of new fighters.
Go get them. Not only is the destruction
the Missile Frigates one of your Bonus Objectives but they can
do a lot of damage to your friends and the disabled Freighter.
Use Ion blasts to disable each of the Missile Frigate's shields
and send your friends in to attack. Thankfully at about the
same time Reti will commandeer a group of Scarab that will follow
your orders so get them to attack the Missile Frigates as well.
This group of Scarabs will follow your commands even after the
Missile Frigates go down, until they are destroyed by enemy
fire. Be careful whom you shoot at. Be sure to target all Scarabs
and if one has a green target around it, do not shoot at it.
At the same time a huge swarm of fighters
will attack from the planet surface. You have to deal with
these fighters or you won't last the mission. They attack
in swarms though which makes them easy to pick off quickly.
Once the amount of enemy fighters is significantly reduced
go back to blowing up Armed Freighters. There should only
be three or four of them left, even less if you've been efficient.
As you destroy the rest of the Freighters more fighters will
appear, both Scarabs and Droid Starfighters. You should deal
with them while they are still in a swarm to take them out
quickly. Ignoring them means you'll have trouble later once
they surround you and pelt you with an endless flow of laser
blasts. By the time the last Freighter is destroyed Reti should
be talking about leaving, saying that he needs thirty more
seconds. Get the disabled Freighter in your sights and the
instant Reti leaves blast it along with your friends. When
it goes down the Mission will be completed.
Bonus
Objectives
Bonus Objective 1 - Destroy
all Droid Escape Pods As
soon as you destroy the first Trade Federation Armed Freighter
three Droid Escape Pods will be ejected. Your wingman will
let you know they have been released but they won't automatically
appear in as targets. Press the TRIANGLE button to cycle through
the available targets until one of the Escape Pods pops up.
Do this immediately after the Freighter is destroyed to give
yourself the most time to catch it. Chase it down and destroy
the two others next to it to accomplish the first Bonus Objective.
Remember that you have to be very quick or else they will
warp out of the system. Also don't forget to tag them before
you fire on them to make sure you waste the least amount of
time destroying them.
Bonus Objective 2 -
Complete mission in under 8 minutes
Beating the mission in less
than eight minutes is the toughest Bonus Objective to meet.
If you don't get right to your main objectives then the mission
can drag on for a long time. Reti like to take his time to
loot the Freighter and even longer to get off the ship at
the end of the mission. The key is to get right to things
and to not be distracted by the swarms of Scarabs and Droid
Starfighters. Right from the start of the mission you'll want
to boost over to the last SuperFreighter in the convoy and
hit it with and Ion blast to disable it. The next event that
has to occur is you and your team destroying every last SuperFreighter
so get on it immediately. Take out enemy fighters as they
appear in front of you but never go chasing after them at
too much length, keeping the Freighters as your priority.
You can do everything right
and still finish after 8 minutes, meaning that there is a
little luck involved in getting gold. You always seem to have
to wait until Reti is ready to leave the disabled Freighter
at the end of the mission. He'll give you a thirty-second
warning that always seems to take a little longer than thirty
seconds before he actually leaves. Because you'll have only
seconds to destroy the disabled Freighter once he's gone,
have it in your sights even before Reti leaves so the instant
he does you can take it out and finish the mission.
Bonus
Objective 3 - Destroy all Missile Frigates
After the first four Freighters
go down three Missile Frigates will appear. At the same time
a load of fighters will attack but to help you out Reti has
commandeered a bunch of Scarab that you can order to attack
whatever target you wish. Order an attack on one of the Missile
Frigates and don't forget to take out their shields with an
ion blast at close range. As you are putting down the last
two Missile Frigates fighters will swarm you. Stay focused
on the Missile Frigates but don't turn down an easy kill if
a fighter flies through your sights. Once all three Frigates
are gone you will receive a medal.
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Mission
11 - Midnight Munitions Run |
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When Naboo
Resistance pilots miss a rendezvous, Rys must escort Reti
through the perilous Naboo canyon at night.
Mission Objectives
- Escort Reti to Resistance Base
- Rescue N-1 Resistance Escorts
- Defend Resistance Base
Bonus Objectives
- Destroy all AMTs
- Destroy all Dropships
- Complete mission in under 7 minutes
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| Mission
Objectives
Mission Objective 1 - Escort
Reti to Resistance Base
As admitted by the game's creators,
this is the hardest level in the game. The canyon you have
to fly through is very narrow at some spots but that's not
the worst of it. In order to best protect Reti you don't actually
want to fly along side him but rather fly on ahead of him
and eliminate all enemies before they can even fire on Reti.
At the start of the mission
boost way ahead of Reti down the canyon. Ignore his calls
to stick to his side, he'll be fine as long as you can take
out most of the enemies along the way before Reti reaches
them. The first to baddies you'll encounter are a pair of
STAPs. Easily blast them while you hit and hold the brakes
before entering the clearing ahead. While still in the canyon
target the first two tanks towards the left and then target
the Dropship that is leaving above you. A couple of torpedoes
along with some laser blasts will take it out. After the Dropship
is destroyed take out the remaining tanks on the ground. If
you get targeted by one or more of them pull a boost then
brake maneuver that will send you into a powerslide. Use the
momentum to avoid their blasts while you target the tanks
with your lasers. This technique is important to master for
this level. There are seven tanks total plus three more STAPs
in the first clearing. After they have all been destroyed
boost down the next canyon, ahead of Reti.
Down the second canyon you'll
face both STAPs and tanks strategically placed along the path.
You should do your best to take them all out but if you miss
one Reti can still survive. If you want to go back for a target
you pass in the canyon don't try turning left or right to
make a U-turn. Always do a loop or a half loop to turn around
and go back the other way in a canyon. Down the second canyon
you'll face a STAP first and then around the bend look for
a tank on the ground. Around the following bend destroy another
STAP and further down you'll face two tanks and a STAP. Destroy
those and continue down. A little further take out a single
tank and around the next left take out two more tanks. Now
boost ahead and you'll face two more tanks and then finally
at the end of the canyon destroy two more tanks. At the same
time hit your brakes and hold them while you pick off tanks
in the next clearing from afar using the zoom button.
In the next clearing is another
Dropship and a whole bunch of tanks. There are two tanks to
your immediate left in the clearing, a group of four tanks in
the middle of the clearing, a couple tanks on the far side of
the clearing and two huge MTTs are moving through. Ignore the
MTTs and focus your attack, first on the two tanks to your immediate
left and then the group of four. If your going for gold then
you should take out the Dropship with a couple of torpedoes
(don't even wait for a lock to fire) before you take on the
group of four tanks. Watch out, it's easy to die here with all
the tanks around. Use your powerslide move by boosting and then
braking while you turn to avoid laser blasts and continue to
target the tanks. Once all the tanks have been destroyed boost
down the next canyon. The
third canyon is the tightest in the game, very tough to make
it without hitting a wall. If you're going to hit a wall then
soften the blow by hitting the wall with the side of your
ship rather than your nose. In the canyon are five turret
mines along with the same number of slightly camouflaged Missile
Tanks on the ground below you. To just finish the mission
you don't actually need to worry about the Missile Tanks,
they don't fire at you or Reti. You'll want to take them out
if your trying to get gold however. You will definitely want
to eliminate the Turret Mines though. They only take a few
shots to destroy and they are bad shots so they aren't much
trouble. Getting them and all the Missile Tanks is a much
tougher task. In the following clearing you'll face five more
Missile tanks and some Scarabs who are in a fight with some
N-1 Resistance Fighters. Give them a hand and take out the
tanks and the Scarabs before you head down the last canyon.
Down the last canyon you face
more tanks and even run into some MTTs. First you'll hit an
MTT and a Tank. Take them out and boost ahead. Around the
next bend you'll face three tanks and then a little further,
three more tanks are in your way. You'll run into three more
Tanks before the last straight shot through the canyon to
the Resistance Base.
Mission Objective 2 - Rescue
N-1 Resistance Escorts Basically
by taking out all of the Scarabs (four of them) in the third
clearing takes care of this objective. You still want to take
out all tanks and enemies in your path ahead to protect them
but they can last a while, long enough at least to save the
Resistance Base and finish the mission.
Mission Objective 3 - Defend
Resistance Base
While your still in the final
stretch of the last canyon before the Resistance Base hit
and hold your brakes and zoom in on the tanks in the clearing.
Take them out from afar using your lasers. Once in the last
clearing there will be two large MTTs, a bunch of Tanks, four
Scarabs and two groups of Trade Federation Droids to take
out. Pretty easy considering what you've been through so far.
Take them all out to finish the mission. What out for your
own buildings as you give the Trade Federation a pounding.
Bonus Objectives
Bonus Objective 1 - Destroy
all AMTs There are
ten Missile Tanks in the mission to destroy to complete this
Bonus Objective. You'll find five Missile Tanks in the third
clearing attacking N-1Resistance fighters that are easy enough
to spot but there are five more hidden back down the previous
narrow canyon. Each one is located under or near each of the
five Turret Mines. Because they are gray they really blend
into the canyon rock plus a few of them are tucked away making
them impossible to spot from the direction your coming. They
are easier to spot going the other direction and if your not
going for a fast time it is a good idea for you to go back
down the canyon in the opposite direction to find them all.
When you're going for a good time then you'll want to take
them all out the first time through. When you come to a turret
look on the ground for a Missile Tank. They are sometimes
a little down the path but not far and a few are tucked around
bend to the right. Those are the toughest to get. Try pulling
a loop above where one should be to spot and then target them.
When you get to the next clearing take out the remaining five
Missile tanks to earn the bonus. One of the N-1 pilots will
say great shot and ask you to help them with the rest of the
Scarabs in the area when the last one is destroyed.
Bonus Objective 2 - Destroy
all Dropships There
are three Dropships to destroy in this mission. The first
one is hovering at the front of the first clearing. The second
is found hovering above the front of the second clearing.
The final Dropship is found at the end of the mission hovering
above the action at the Resistance Base. Dropships take two
torpedoes and some laser blasts to be destroyed and since
they are such large targets you don't have to wait for a lock
to fire. Each Dropship you encounter is on its way out so
be quick if you plan on destroying it before it leaves the
area.
Bonus Objective 3 - Complete mission
in under 7 minutes The key to finishing
the mission in under seven minutes while still meeting all
the Bonus Objectives is to boost through the canyons between
targets and don't waste time going back for anything. You've
got to shoot everything down the first time you encounter
it. The fight with Scarabs in the third clearing can hang
you up if they manage to dodge your lasers or fly to high
for you to reach them, reason to save a torpedo or two. As
long as you're quick through the canyons you should be able
to beat the game in less than seven minutes. |
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