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T65C A2 X-Wing

MFG Info:

Designation: Starfighter
Manufacturer: Incom Corp.
In Use By: Rebel Alliance
Special Characteristics:
Space superiority fighter. Excellent multi-role craft. Since its introduction, it has become the mainstay fighter of the Rebel Fleet

Vital Stats:

Speed:100 MGLT
Acceleration: 16 MGLT/second
Maneuverability Rating: 75 DPF
Lasers: Quad Lasers
Std. Combat Warhead Load: 8
Shield rating: 50 SBD
Hull rating: 20 RU

Description:

This is perhaps the most balanced starfighter in space, fortified with quick speed, quad lasers, respectable shielding, and a tough hull. Though it can be outmaneuvered by most TIE craft, its shielding keeps the X-Wing safe through most scuffles. The X-Wing is also flexible, as it can be flown in a number of different ways, depending on the configuration of your lasers and shields. For example, you may wish to keep lasers at maximum charge and shields at minimum, transferring laser energy over to shields as needed, depending on the nimbleness of your piloting skills. However, TIE Fighters can be destroyed with very few shots, so you might want to keep shields at maximum charge and lasers at minimum. No matter how you choose to allocate energy among shields, lasers, and engines, the X-Wing can be flown effectively.

Fire-linking the X-Wing's four guns is recommended against the virtually defenseless TIEs, as a single shot can spell their destruction. The X-Wing packs just eight warheads - sufficient for a dogfight, but generally not enough to deal with anything larger than a starfighter. Rely on its four lasers, reserving the missiles or torpedoes for when you truly need them.

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RZ-1 A-Wing

MFG Info:

Designation: Starfighter
Manufacturer: Dodonna/Blissex
In Use By: Rebel Alliance
Special Characteristics:
Interceptor. Excellent speed and maneuverability make this craft a formidable dogfighter

Vital Stats:

Speed: 120 MGLT
Acceleration: 21 MGLT/second
Maneuverability Rating: 96 DPF
Lasers: Dual Lasers
Std. Combat Warhead Load: 12
Shield rating: 50 SBD
Hull rating: 14 RU

Description:

With shielding equivalent to the X-Wing, greatly enhanced speed and maneuverability, and a dozen ship-to-ship missiles, the A-Wing is the Rebels' finest craft. More than capable of battling a large pack of TIE Fighters, the A-Wing is a specialized craft best suited to combat and reconnaissance.

The A-Wing must keep its sturdy shields charged whenever possible, since its hull cannot withstand more than a couple hits. It's wise to charge lasers lower than shields and instead rely on missiles while maintaining a quick speed. Be prepared to transfer laser energy to shields as necessary, and remember that the A-Wing (like all starfighters) is most maneuverable at one-third of its maximum velocity. Use its superb turning radius to overwhelm the opposition.

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BTL-A4 Y-Wing

MFG Info:

Designation: Starfighter
Manufacturer: Koensayr
In Use By: Rebel Alliance
Special Characteristics:
Heavy attack fighter. Strong multi-role craft. Most versatile of Alliance fighters, the Y-Wing has ion cannons that allow it to disable enemy vessels

Vital Stats:

Speed: 80 MGLT
Acceleration: 11 MGLT/second
Maneuverability Rating: 59 DPF
Lasers: Dual Lasers and Dual Ion Cannons
Std. Combat Warhead Load: 12
Shield rating: 75 SBD
Hull rating: 40 RU

Description:

While its shielding is a full 50 percent better than the X-Wing's and its hull is twice as thick, the Y-Wing is slow and sluggish and therefore a dangerous craft to fly. Unless it is escorted by faster craft, the Y-Wing is at a huge disadvantage: Competent TIE Fighter pilots can easily fly circles around it and strike at its vulnerable backside.

To its credit, the Y-Wing is the only Rebel craft that sports ion cannons, good for disabling enemy starships, and a dozen warheads make the Y-Wing the Rebels' best bet against enemy capital ships. Because the Y-Wing is sluggish to begin with, you are advised to keep lasers and shields charged at maximum so as to emphasize its offensive power. Remember never to take this fighter's thick shield and armor for granted, as it won't be enough to withstand a concentrated enemy assault. In summary, the Y-Wing is an old starfighter and well past its prime.

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Z-95 Headhunter

MFG Info:

Designation: Starfighter
Manufacturer: Incom/Subpro Corp.
In Use By: Various
Special Characteristics:
Multi-role fighter. Aging design is cheap and simple. Found throughout the galaxy with many modifications

Vital Stats:

Speed: 100 MGLT
Acceleration: 16 MGLT/second
Maneuverability Rating: 86 DPF
Lasers: Dual Lasers
Std. Combat Warhead Load: 6
Shield rating: 20 SBD
Hull rating: 14 RU

Description:

This precursor to the X-Wing should not be overlooked; it's even considerably more maneuverable. Its shields, however, are flimsy and totally unreliable. You may want to cut all power to the Z-95's shields, and instead direct this energy to engines. In doing so, you transform the Z-95 into a machine powerful enough to rival the TIE Fighter.

Its six warheads should be used without hesitation since the Z-95 can be destroyed in a matter of moments, and you wouldn't want that to go down with a full payload. If you take care not to get shot, and make short strafing and missile runs in between, you can go a long way with this starfighter. The Z-95 may even be a safer craft to fly than the lumbering Y-Wing.

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T-Wing

MFG Info:

Designation: Starfighter
Manufacturer: Hoersh-Kessel Drive, Inc.
In Use By: Various
Special Characteristics:
Interceptor. Good multi-role craft. Small, fast and maneuverable, it is inexpensive and therefore a favorite of smugglers and pirates

Vital Stats:

Speed: 111 MGLT
Acceleration: 21 MGLT/second
Maneuverability Rating: 78 DPF
Lasers: Dual Lasers
Std. Combat Warhead Load: 8
Shield rating: 20 SBD
Hull rating: 14 RU

Description:

Another craft you won't get to fly, the T-Wing can best be described as the poor man's A-Wing. Slower, less maneuverable, and weaker than the Rebels' top dogfighter, the T-Wing is nonetheless quicker than any other Rebel fighter. Its shields are just as flimsy as the Headhunter's, and its weak hull cannot withstand much damage. It can be dangerous, however, as it's armed with as many warheads as the X-Wing and has a high top speed and quick acceleration.

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R-41 Starchaser

MFG Info:

Designation: Starfighter
Manufacturer: Hoersh-Kessel Drive, Inc.
In Use By: Various
Special Characteristics:
Multi-role fighter. Similar to the Z-95 Headhunter, but with slightly better performance

Vital Stats:

Speed: 100 MGLT
Acceleration: 16 MGLT/second
Maneuverability Rating: 75 DPF
Lasers: Dual Lasers and Dual Ion Cannons
Std. Combat Warhead Load: 0
Shield rating: 30 SBD
Hull rating: 14 RU

Description:

You won't get the chance to fly this craft but bear in mind that it operates much like the Headhunter, with the very significant exception of its ion cannons, which make it suitable for retrievable and espionage missions. As such, if you're flying against it, take it out first before it can disable any vessels you're trying to defend. Destroying the dated Starchaser shouldn't be too much of a problem - its shields are just slightly stronger than the Headhunter's (at the cost of maneuverability). A well-aimed laser barrage should destroy it quickly.

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