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T65C
A2 X-Wing
MFG
Info:
Designation: Starfighter
Manufacturer: Incom Corp.
In Use By: Rebel Alliance
Special Characteristics:
Space superiority fighter. Excellent multi-role
craft. Since its introduction, it has become the mainstay
fighter of the Rebel Fleet
Vital
Stats:
Speed:100 MGLT
Acceleration: 16 MGLT/second
Maneuverability Rating: 75 DPF
Lasers: Quad Lasers
Std. Combat Warhead Load: 8
Shield rating: 50 SBD
Hull rating: 20 RU
Description:
This is perhaps the most
balanced starfighter in space, fortified with quick
speed, quad lasers, respectable shielding, and a tough
hull. Though it can be outmaneuvered by most TIE craft,
its shielding keeps the X-Wing safe through most scuffles.
The X-Wing is also flexible, as it can be flown in a
number of different ways, depending on the configuration
of your lasers and shields. For example, you may wish
to keep lasers at maximum charge and shields at minimum,
transferring laser energy over to shields as needed,
depending on the nimbleness of your piloting skills.
However, TIE Fighters can be destroyed with very few
shots, so you might want to keep shields at maximum
charge and lasers at minimum. No matter how you choose
to allocate energy among shields, lasers, and engines,
the X-Wing can be flown effectively.
Fire-linking
the X-Wing's four guns is recommended against the virtually
defenseless TIEs, as a single shot can spell their destruction.
The X-Wing packs just eight warheads - sufficient for
a dogfight, but generally not enough to deal with anything
larger than a starfighter. Rely on its four lasers,
reserving the missiles or torpedoes for when you truly
need them. |
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RZ-1
A-Wing
MFG
Info:
Designation:
Starfighter
Manufacturer: Dodonna/Blissex
In Use By: Rebel Alliance
Special Characteristics:
Interceptor. Excellent speed and maneuverability make
this craft a formidable dogfighter
Vital
Stats:
Speed:
120 MGLT
Acceleration: 21 MGLT/second
Maneuverability Rating: 96 DPF
Lasers: Dual Lasers
Std. Combat Warhead Load: 12
Shield rating: 50 SBD
Hull rating: 14 RU
Description:
With shielding
equivalent to the X-Wing, greatly enhanced speed and
maneuverability, and a dozen ship-to-ship missiles,
the A-Wing is the Rebels' finest craft. More than capable
of battling a large pack of TIE Fighters, the A-Wing
is a specialized craft best suited to combat and reconnaissance.
The A-Wing
must keep its sturdy shields charged whenever possible,
since its hull cannot withstand more than a couple hits.
It's wise to charge lasers lower than shields and instead
rely on missiles while maintaining a quick speed. Be
prepared to transfer laser energy to shields as necessary,
and remember that the A-Wing (like all starfighters)
is most maneuverable at one-third of its maximum velocity.
Use its superb turning radius to overwhelm the opposition. |
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BTL-A4
Y-Wing
MFG
Info:
Designation:
Starfighter
Manufacturer: Koensayr
In Use By: Rebel Alliance
Special Characteristics:
Heavy attack fighter. Strong multi-role craft. Most
versatile of Alliance fighters, the Y-Wing has ion cannons
that allow it to disable enemy vessels
Vital
Stats:
Speed:
80 MGLT
Acceleration: 11 MGLT/second
Maneuverability Rating: 59 DPF
Lasers: Dual Lasers and Dual Ion Cannons
Std. Combat Warhead Load: 12
Shield rating: 75 SBD
Hull rating: 40 RU
Description:
While its
shielding is a full 50 percent better than the X-Wing's
and its hull is twice as thick, the Y-Wing is slow and
sluggish and therefore a dangerous craft to fly. Unless
it is escorted by faster craft, the Y-Wing is at a huge
disadvantage: Competent TIE Fighter pilots can easily
fly circles around it and strike at its vulnerable backside.
To its credit,
the Y-Wing is the only Rebel craft that sports ion cannons,
good for disabling enemy starships, and a dozen warheads
make the Y-Wing the Rebels' best bet against enemy capital
ships. Because the Y-Wing is sluggish to begin with,
you are advised to keep lasers and shields charged at
maximum so as to emphasize its offensive power. Remember
never to take this fighter's thick shield and armor
for granted, as it won't be enough to withstand a concentrated
enemy assault. In summary, the Y-Wing is an old starfighter
and well past its prime. |
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Z-95
Headhunter
MFG
Info:
Designation:
Starfighter
Manufacturer: Incom/Subpro Corp.
In Use By: Various
Special Characteristics:
Multi-role fighter. Aging design is cheap and simple.
Found throughout the galaxy with many modifications
Vital
Stats:
Speed:
100 MGLT
Acceleration: 16 MGLT/second
Maneuverability Rating: 86 DPF
Lasers: Dual Lasers
Std. Combat Warhead Load: 6
Shield rating: 20 SBD
Hull rating: 14 RU
Description:
This precursor
to the X-Wing should not be overlooked; it's even considerably
more maneuverable. Its shields, however, are flimsy
and totally unreliable. You may want to cut all power
to the Z-95's shields, and instead direct this energy
to engines. In doing so, you transform the Z-95 into
a machine powerful enough to rival the TIE Fighter.
Its six warheads
should be used without hesitation since the Z-95 can
be destroyed in a matter of moments, and you wouldn't
want that to go down with a full payload. If you take
care not to get shot, and make short strafing and missile
runs in between, you can go a long way with this starfighter.
The Z-95 may even be a safer craft to fly than the lumbering
Y-Wing. |
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T-Wing
MFG
Info:
Designation:
Starfighter
Manufacturer: Hoersh-Kessel Drive, Inc.
In Use By: Various
Special Characteristics:
Interceptor. Good multi-role craft. Small, fast and
maneuverable, it is inexpensive and therefore a favorite
of smugglers and pirates
Vital
Stats:
Speed:
111 MGLT
Acceleration: 21 MGLT/second
Maneuverability Rating: 78 DPF
Lasers: Dual Lasers
Std. Combat Warhead Load: 8
Shield rating: 20 SBD
Hull rating: 14 RU
Description:
Another craft you won't
get to fly, the T-Wing can best be described as the
poor man's A-Wing. Slower, less maneuverable, and weaker
than the Rebels' top dogfighter, the T-Wing is nonetheless
quicker than any other Rebel fighter. Its shields are
just as flimsy as the Headhunter's, and its weak hull
cannot withstand much damage. It can be dangerous, however,
as it's armed with as many warheads as the X-Wing and
has a high top speed and quick acceleration. |
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R-41
Starchaser
MFG
Info:
Designation:
Starfighter
Manufacturer: Hoersh-Kessel Drive, Inc.
In Use By: Various
Special Characteristics:
Multi-role fighter. Similar to the Z-95 Headhunter,
but with slightly better performance
Vital
Stats:
Speed: 100
MGLT
Acceleration: 16 MGLT/second
Maneuverability Rating: 75 DPF
Lasers: Dual Lasers and Dual Ion Cannons
Std. Combat Warhead Load: 0
Shield rating: 30 SBD
Hull rating: 14 RU
Description:
You won't get the chance
to fly this craft but bear in mind that it operates
much like the Headhunter, with the very significant
exception of its ion cannons, which make it suitable
for retrievable and espionage missions. As such, if
you're flying against it, take it out first before it
can disable any vessels you're trying to defend. Destroying
the dated Starchaser shouldn't be too much of a problem
- its shields are just slightly stronger than the Headhunter's
(at the cost of maneuverability). A well-aimed laser
barrage should destroy it quickly. |
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