Since DataDroid has
asked the same question on about every forum possible
and he is beginning to get on my nerves I made this
little tutorial so he finally can shut up. The question
we are talking about is "how do I make the bubbles
you see on the Calamari Cruisers, I know how to do
NUR... bla, bla bla, bla, bla...." well pay attention
here we go =O)
I'm not going to apply
the things to any existing craft, I'm just going to
show you the principle on how to do it.....
OK I started by making
a guide for my bubble using a polygon with 8 sides
(if you want you can use more sides but I wouldn't
use anything over 16 sides, since any thing above
that will be a waste of faces). What I did was copy
the thing a few times and scaled the top 2 by using
OSNAP/centre, this way it will be nicely aligned.
Also using OSNAP/centre I add a point and move it
a bit above the upper polygon. See what I got so far.

OK select all and turn
on control points like this

OK now that we have
our perimeters set up it's time to make the actual
thing. Use OSNAP/point (yes you might want to uncheck
centre) choose the following and start making the
faces.

While making the faces
please do so counter clockwise that way you will be
able to see all faces the way they are supposed to
be when you do a quick render. If by now you go like
"HUH I my faces always turn up OK" it's probably time
for you to uncheck the "render backfaces" option in
the render settings.
OK well if you are
done with that your result should look something like
this.

That's your blister,
wart, bubble or what ever, select all faces and join
them so you will have one object. O yeah while you're
at it you can delete the guide figures you won't be
needing them anymore. |